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Maintenance 07th July - Combat Fixes, Stability Improvements & Kraken rewards

Skull and Bones · Community Announcements · July 06, 2026

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Captains, a Skull and Bones maintenance incoming 🛠️

📅 Tuesday 7th July

⏰ 8AM CEST / 4PM AET / 11PM PT (06 JUL)

⌛~2 hours

Fixes and Improvements

World Events

Dev Note: After an extended investigation that included reviewing player-submitted videos and comparing them against logs from accounts that reported the issue through Bug Reporter, we identified an issue with how Kraken reward eligibility was being calculated.

The Kraken's damage/healing contribution window was set to 80 seconds, but this timer also included the 13-second death animation. As a result, players effectively had around 67 seconds before the Kraken's death to deal enough damage or provide enough healing to qualify for rewards.

In some cases, players who were unable to contribute during part of the fight (for example, due to being defeated and needing to respawn) may not have met the contribution threshold and therefore did not receive loot.

To address this issue, we're deploying two changes:

Increased the Kraken's contribution window from 80 seconds to 120 seconds.

Updated reward distribution so that loot is now processed when the Kraken dies, rather than at the end of its death animation.

Additionally, we’ve also implemented more data loggings so that in the event of similar situation happening in the future, we’re able to investigate faster. Thank you to everyone who submitted their reports and video, they helped greatly in identifying the cause of this issue.

Compensation: As we’re aware of the impact it has been having on your in-game experience, we’re looking into issuing a compensation package. We will share more information when details are confirmed

Stability

Combat

Contracts

Fixed an issue where "Grim Memories" could not be completed as no quest location was provided on the "Search For Signs Of Life" step. \[Player Reported]

Fixed an issue where the objective location for "Sovereign of the Tides" redirected to the player's current location instead of the correct objective location when selected via the Journal.

Fixed an issue where the contract marker reappeared on captains when quitting to the main menu and rejoining during the "Rise to Power" contract.

Fixed an issue where the objective location for World Ascension II and III was redirected to Saint Anne instead of the correct buoy location.

Fixed an issue where "Rogues" text was incorrectly displayed instead of "Pirates" when attempting to complete the "Rogue Pick Hourly" contract.

Ship Loadout

Fixed an issue where Brace Strength failed to update in the UI after equipping the Fortified Plates Mythic Mod on armor at the Blacksmith.

Fixed an issue where armor stats failed to update in the UI after equipping the Adept Spiking Integration Mythic Mod on armor at the Blacksmith.

Helm Empire

Fixed an issue where completing Megafort Wolvenhol unintentionally completed ongoing Refinery tasks. \[Player Reported]

Fixed an issue where the Faction Broker's interface only showed the Sell tab instead of both Buy and Sell tabs during the Ceasefire phase.

Fixed an issue where a misleading "Starting Soon" label appeared on the Faction War tab of the Seasonal Hub during Ceasefire phases.

Fixed an issue where the War Effort Widget displayed a Newness icon without any claimable rewards being available.

Inventory & Loot

Fixed an issue where the "Taste My Hammer" figurehead was missing after completing "Hunt For The Crown of Ukuta". \[Player Reported]

Fixed an issue where armor was not granted after purchasing the Devour ship skin bundle.

Fixed an issue where the God Roll indicator sometimes did not appear on the ascension screen.

 

Achievements & Challenges

Fixed an issue where the investigation counter did not update when players completed an investigation

Fixed an issue where players were unable to claim the "Claim to Fame" achievement for content completed in a previous season

Fixed an issue where the "Warlord III" Captain's Achievement could not be claimed. \[Player Reported]

UI/UX

Fixed an issue where the Grilled, Raw, and Cooked food shortcuts in the quick wheel were not functioning. \[Player Reported]

Fixed an issue where no map marker appeared for the Brokered Ground Raider Leader Ship. \[Player Reported]

Fixed an issue where Maangodin's map area displayed an incorrect location.

Fixed an issue where red Bounty contract icons appeared over all World Events on the Indian Ocean map.

Vanity

Fixed an issue where the Gravedigger's Grip bracer from the Death's Glow set appeared cut off at the hands in the Vanity Atelier.

Fixed an issue where eye cosmetics slightly flashed or changed colour on the character. \[Player Reported]

Fixed an issue where players were unable to equip "The Infernal Maw" ornament on the Sambuk and Garuda ships.

Fixed an issue where the Demon King ornaments were positioned too far offset on the Sambuk ship.

Graphics

Fixed an issue where Blackwood appeared blurred at the start of a narrative cutscene.

Fixed an issue where the Abyssal Slayer Set skin failed to fully render on Frigates and Corvettes, appearing only on one side of the hull. \[Player Reported]

Fixed an issue where an NPC's mouth remained open during the "Welcome to Sainte-Anne" cutscene.

Fixed an issue where returning players from the Open Beta saw a black map after a progression clone.

Localization

Fixed an issue where a misleading translation was present in the description of "The Bohemian" set in languages other than English.

Fixed an issue where placeholder text appeared in the blueprint clues for "Silver Sentinel", "Lange Kartouwe", and "Emergency Locker" at the Blacksmith and Carpenter.

Store

Fixed an issue where a rotative Store Failure error message appeared when trying to purchase Bootleg Bill and/or Summer Dreams bundle using Moonshine Currency in the Store.

TOP Community Feedback We're Working On:

Below is the latest status on the feedback items we’re looking into, we'll continue updating you as things progress:

Please note that all timelines listed above are tentative and may be subject to change.

TOP Feedback Under investigation:

TOP Bugs Under investigation:

Please note that the list above is not exhaustive and represents only a selection of the top issues currently being investigated by the team. If you encounter an issue, or would like to view the full list of reported issues, please visit Bug Reporter: 

https://www.ubisoft.com/en-us/game/skull-and-bones/bug-reporter

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