The intel menu's overhaul is now complete, and things are much more attractive and informative on that front. Also some forge of empires updates. This was all Badger, and the improvements are really exciting to see.
Enjoy!
5.825 Changelog
Intel Menu
- This completes the overhaul of the Intel menu; every base game intel objective has been given improved readability and functionality.
- Show the unit/structure in the intel menu tooltips. This should make it easier for new players to get used to the icons
- For "Get Resources" objectives, these are now broken out by type and planet. It now looks like "Destroy 4 things on Murdoch for science" and then the tooltip tells you what to destroy. Previously this section could get really long; it will now get slightly less long
- Polish the TSS/ODSS hack text
- Polish the Destroy AI Overlord prime objectives
- Polish the Outguard objectives
- Polish the Rift intel objective
- Polish flagship and battlestation objectives
Forge of Empires
- Tweak the modules for the chameleon flagship line
- Ark Empire: the Aprahanti ark now shows on galaxy map
Heart of the Machine 1.0 Is Out Now!
https://steamcommunity.com/games/2001070/announcements/detail/538879349212841215 https://steamcommunity.com/ogg/2001070/announcements/detail/710026912607507308
https://store.steampowered.com/app/2001070/Heart_of_the_Machine/