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0.9.1.2 Hotfix

CONVRGENCE · Community Announcements · June 30, 2026

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- Based on player feedback, Realistic difficulty has been made even more hardcore. Both you and your enemies now deal and receive even more damage.
- Sniper damage in the Dead City now scales with the selected difficulty. On Realistic, being hungry or wearing a Hazmat Suit may result in a one-shot kill, so be careful!
- The quest Bear now always spawns in a single location near the Sawmill, so you no longer have to search the entire map. Outside of the quest, its spawn location remains random.
- Grass is now visible in the Forest on the Medium graphics preset.
- Fixed several bugs related to the dog. For example, it now drops the ball or toy if it starts fighting, eating, or barking.
- Fixed a bug where Kim (the Bandit Leader) was apparently firing his AKM with chewed-up paper instead of bullets. He now deals the correct damage.
- Fixed the invisible wall (platform) in Dead City. Finally!
- A few other minor fixes.

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