Shop & Economy
Fixed abnormal business hours for the ranch shop.
Fixed incorrect maximum purchase quantity calculations, abnormal purchase failure reason displays, and several display issues on shop pages.
Adjusted fish prices, bait configurations, pearl refresh timing, and monster values.
UI & Display
Fixed incorrect button prompt displays.
Fixed abnormal scrolling in the quest interface, abnormal quest details, and abnormal expired quest displays.
Fixed UI issues in the collection interface, abnormal horizontal scrolling for locations, and an error when opening a chapter that does not belong to any book.
Fixed incorrect relationship level and couple/lover status displays in the friend popup.
Fixed abnormal value display on the third-person camera zoom slider in photo mode.
Fixed abnormal save prompt positioning.
Fixed an issue where the shortcut menu could not be closed.
Fixed incorrect crafting category names used in the furnace and charcoal kiln UI.
Fixed Credits font and animation display issues.
Optimized bulletin board quest countdown text color and bulletin board item name display.
Map, Navigation & Interaction
Fixed abnormal map NPC icon positions, NPC tracking, and indoor map point displays.
Fixed an issue where the “Worship” action at the shrine could not be triggered or interacted with.
Optimized interaction disabling logic to reduce the risk of lingering interaction options, interacting through walls, and abnormal repeated interactions.
Fixed an issue where the player would move backward when picking up a mirror.
Fixed an issue where auto-pickup still occurred after the player died.
Fixed an issue where harvesting was still possible while switching masks.
Fixed an issue where the player would stand on the chair when leaving a chair in the dango shop.
Fixed an issue where the player would stand on the mailbox after opening it.
Fixed an issue where the player would sit underwater in the hot spring.
Fixed an issue where the changing interaction could still be triggered during the Mika03 hot spring story.
Fixed an issue where the sea surface disappeared.
Characters, NPCs & Pets
Fixed an issue where cats could easily get stuck on stairs during daily routes.
Fixed an issue where Torleone would look at the sky for an extended period.
Fixed an issue where cat head accessories did not move together with the head.
Fixed a potential exception when non-humanoid units entered the independent dialogue gaze system.
Fixed issues where some NPCs did not play talking animations, bubble dialogue interrupted singing, and multiple NPC bubbles caused abnormal turning.
Fixed an issue where Shuten would get stuck at the edge near Miss Ama’s shop at the end of the day.
Fixed issues where pets could not move on the second farm, adoptable pets did not avoid obstacles, and the stone golem lacked collision.
Fixed abnormal movement when possessing NPCs or animals.
Fixed an issue where the player could get stuck after turning into a slime upon touching water while possessed.
Updated NPC hot spring schedules.
Updated NPC animations, NPC skins, some expression assets, and head IK offsets.
Added monster reaction configurations and optimized NPC talking animation blending.
Transformation, Movement & Combat
Fixed an issue where the Tengu form had an overly large collision range near laser puzzles.
Fixed combat issues related to projectiles, blocked missile damage checks, attack hit layers, and invalid attack displays from non-player sources.
Fixed abnormal default states for character gathering idle animations and the WholeBody animation layer.
Story, Quests & Festivals
Fixed main story flow and dialogue configuration issues.
Fixed an issue where the follow-up story did not trigger immediately after the chicks hatched in Kincho 6.
Fixed dialogue node rollback/residue issues after the shrine trial began.
Fixed a softlock during book page collection.
Fixed an issue where the protagonist would repeatedly play the staggering animation after leaving the designated area during Yui’s visit sequence.
Fixed abnormal model display during Yui’s overnight timeline.
Fixed issues during the Moon Viewing Festival where everyone wore fox masks in the opening/closing scenes, Yui’s mask displayed abnormally, and festival masks could be dyed.
Optimized Musashi’s positioning in the farming tutorial.
Items & Configuration
Fixed an issue where sweet potatoes were not categorized as root vegetables.
Fixed configuration issues with item tags, item descriptions, item model paths, item prices, monster prices, and more.
Fixed an issue where fish species probabilities were not recalculated based on the current bait.
Scenes & Art Presentation
Fixed several scene issues, including missing water in ruins, terrain clipping on Kappa Island, Z-fighting on Fox Ruins walls, wooden fences clipping into the ground, floating oak trees near the mountain god tree, missing collision on ruin pillars, floating black textures in the shrine fox cave, and Bell/Manure models turning black.
Fixed snow/weather and winter presentation issues, including an incorrect winter background in Musashi HE7 and snow appearing inside the farmhouse after Liliana HE2.
Optimized the bonfire party scene so the player can more easily talk to Torleone and Seabert.
Performance & Visual Optimization
Reduced the risk of memory leaks.
Optimized leaf shadows, startup scene performance, winter day/night presentation, and snow surface performance.
Enabled Depth Priming to reduce the cost of calculating invisible pixels.
Terrain detail density now adjusts based on graphics quality settings.