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Changelog: Radiant Wilds Patch 3

Albion Online · Community Announcements · June 29, 2026

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This patch brings important changes to the Mists, a new Navigation System, and Alternate Spell Casting, along with further controller improvements, fixes, and combat balance changes.

Season 32 Winner Statues Unveiled



Statues have been erected in Conqueror’s Hall to mark the winners of Season 32: Heralds of Valhalla, Outlimits, and Chiliz. Congratulations to the triumphant guilds!

Mists Changes



Due to past changes and the broadening of content available in Albion, the Mists haven’t been meeting our expectations as a solo and duo environment with rewards appropriate to the risks involved.
This lack of rewards has also caused a decline in player-type diversity, with high-end PvP players representing a larger share of the overall player pool. This has increased the level of danger in the Mists and driven more low-end players away.

Our intention is to increase the player pool by offering better rewards, making the Mists an attractive option for average players again, while hopefully bolstering participation from all player types and addressing other issues caused by low population, such as the predictability of finding other players.In addition to these changes, the entrance to Brecilien can no longer be found in unenchanted Lethal Mists, as it provided an exit from the Outlands that was too safe and reliable. It can still be found in enchanted Lethal Mists.

We’ll be monitoring all of these changes closely and will make further adjustments if necessary.

The Depths Changes



The Depths have been going strong for a year now, and while they are still performing well, we regularly receive feedback that Fame rewards are too high when entering with fewer players than intended.

To further reward groups, we’ve increased the base Fame provided in the Depths by 10% while reducing the amount of Fame players receive when playing with fewer than the maximum group size. This most notably affects solo players in Trio mode, but also has a smaller impact on solo players in Duo mode and duo players in Trio mode.

Seven Day Event: Through Mist and Smoke



To showcase the changes to the Mists and to celebrate the Depths’ one-year anniversary, we’ll be running a unique event for the next seven days! Until maintenance on July 6, players will receive 25% extra Fame and Loot in both the Mists and the Depths.

Player Navigation



A new navigation system has been added to help players quickly find their way across Albion. Players can now create navigation routes to regions, party members, and even their most recent death location.

Avalonian Dungeons



Due to the changes in Realm Divided Patch 3, Avalonian Dungeons have been outputting significantly more Silver than intended. They currently contribute a large portion of the game’s overall Silver generation despite having a much lower share of overall playtime and a significantly lower rate of lethal PvP conflict.

While we do want to continue to reward features that encourage grouping and socialization, this feature is currently outcompeting higher risk content and its current reward levels are unsustainable for the overall game economy.

For now, we have reduced the output of all chests in Avalonian Dungeons. We will continue to keep an eye on this feature, as a larger rework may be necessary in the future to make certain that the feature meets all of its goals in terms of challenge as well as risk vs reward.

Alternate Spell Casting



A new ‘Alternate Spell Casting’ setting allows players to combine different casting modes for the same ability, such as using Quick Cast for fast reactions and Normal Cast for precise targeting.

Guild Season Changes

While Guild Seasons have remained largely unchanged recently, we have begun to introduce more significant adjustments and intend to continue evolving the system further so that seasons feel distinct and don’t become stale over time.

These changes for Season 33 are expected to have a significant impact on the Outlands, and we will closely monitor their effects and make further adjustments if necessary.

For more details, see this forum post: https://forum.albiononline.com/index.php/Thread/223209

Controller Improvements


Other Changes


Combat Balance Changes



Bows

The Speed Shot rework felt somewhat underwhelming, so we’ve doubled down by turning it into a recast ability, enabling another movement speed boost and first-slot ability reset in exchange for lower initial damage.

Crossbows

Arclight Blasters have had their damage reduced significantly, as Flickershots could deal too much burst when spammed repeatedly.

Daggers

Ghost Strike has been given a longer cooldown to preserve its burst potential. Casting with three stacks still resets the full cooldown, but its escape and brawling potential when cast without three stacks has been reduced.

Frost Staffs

Freezing Wind has regained its previous behavior of rooting targets instantly. To support this, its slow effect has been removed, and its delayed damage upon root has been rolled into the instant damage.

Holy Staffs

Holy Beam was available too frequently for the amount of single-target healing it provided, resulting in fights where it felt like you couldn’t make progress on your enemies’ health bars before the next beam was ready. Its cooldown has therefore been increased.
Holy Explosion’s knockback has been normalized to function more consistently as a peel tool, even when the caster is wearing Cloth Armor.

Nature Staffs

Breeze’s cooldown has been significantly reduced to improve the reliability of sustained healing-over-time and raise the floor for Nature Staff’s group healing potential.

Quarterstaffs

Hurricane has continued to struggle to gain play rate. Its cooldown scaling has therefore been flattened to make Iron-clad perform more consistently across Item Power levels, while its Energy cost has also been changed to a percentage-based value, to discourage using lower-tier items to reduce it.

Swords

A true king leads from the front. Kingmaker has gained a new effect to reward the bold, increasing the fighting power of nearby allies upon landing a finishing blow.

War Gloves

Ravenstrikes have struggled to find a space in the meta. Their self-slow has therefore been reduced significantly to make them feel less clunky when not paired with a sprint.

Armors

Judicator Armor’s healing bonus has allowed users to benefit too much from healing while wearing Plate Armor. Its bonus has therefore been reduced.

Potions

Berserk Potion’s defensive penalty no longer becomes harsher with higher potion tier; all tiers now share the Tier 4 potion value.

Fixes



Spell Fixes
UI Fixes
Controller Fixes
Other Fixes
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