0.1.4.362 - Hotfix
Read the original on Steam ↗-AI behaviour (bots) code has been refactored and cleaned up
-bots can now swim and cross water
-some map changes to GG, VV and RR to allow bots to exit the water
-bots now use strafing during combat
-bots can now move to crate drop locations before they have landed
-reworked a lot of the plane logic for more consistent and expected flight and attack behaviour
-increased infantry bot sight (enemy detection) range (from 4000 -> 8000)
-slow moving traps on dedicated servers should be fixed
-slower moving AI planes on dedicated servers should be fixed
-passengers that are killed when a vehicle explodes should now be counted as kills and should grant score as intended
-tank bots can no longer accidentally kill team mates
-water surface no longer absorbs and blocks bullets, can now damage and kill players in the water
-fixed tank bot MG not being able to cause damage
-planes should no longer fly extremely far away and just generally not do weird stuff anymore
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