
G'day Forts fans!
We've spent the week attending to several other issues that needed attention. The change list is below as well as in-game: click the version number in the main menu.
This hotfix contains a bonus fix to portals - the orientation will look consistent regardless of which end you inspect them from. IYKYK.
The best place to report further issues is the Discord (see below), but you can also reach us using [email protected] or by commenting here and in the Steam Discussion.
Change List 1.38.2 r22233 - hotfix 3
Improve: (Pyramid Scheme): Cutscene added when reactor in smokebomb chamber has been destroyed to highlight chain reaction and door opening
Improve: (Rescue Labs) Add terrain to limit core swings
Improve: Adjust projectile beam intercept position to cover more cases
Improve: Various translations
Fix: (Black Gold) Missing textures in campaign when language is Chinese
Fix: (Burning Boats 2) Broken terrain block in chamber 3
Fix: (Fulminator active) Shield is destroyed when under water
Fix: (Overdrive) Downgrades don't retain reload progress
Fix: (Port Authority) Tabs can disappear after restarting mission
Fix: (Portals) Orientation colours are inconsistent when viewed from opposite ends
Fix: (Pyramid Scheme) Ignited RFG cutscene triggers before it's needed
Fix: (Pyramid Scheme) Player can trigger LB/SB puzzle with incendiary mortars
Fix: (Rescue Labs) Ropes can be used to trigger cutscenes
Fix: (Training Day) AI can't hit fort with RFGs towards end
Fix: (Zapper) Cycle fire key doesn't work to charge weapon
Fix: Beams with a RoundPeriod of 0 will hang the game when fired
Fix: dlc3 lobby mod and environments appear for non-owning players
Fix: Log spam
Fix: Powerup weapons are not refreshed on restart from checkpoint
Fix: Repair shortcut stops working on devices when structure is on fire
Fix: Skipping Firebird intro sets camera to the wrong position
Remove: (Abyss) AI test script
Make Sure To Join Our Discord
If you haven't already, join our Forts Official Discord server to connect with other players, share strategies, create maps/mods, and receive advance notice of upcoming events.
Cheers,
EWG