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1.0.6 OPEN BETA

The Spell Brigade · Community Announcements · June 25, 2026

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Attention Brigadiers!

This is your chance to test the new changes ahead of the pack! You have until Sunday 23:59 (CEST/GMT+2) to give your feedback. Please find preliminary patch notes for this build below.

Please check out this post to find all necessary info about how to access the branch, and backup your save file safely.

If you want to chat with other Early Brigadiers, please do so on this post.
Any feedback you have can be shared in the comments below or our Steam Forums.
Any bugs you find you can share in our Bug Report section.

⛔ Please be aware that you will only be able to match with players who are also on this branch.

💬 Please keep all chatter regarding this session in these areas, simply as to not confuse other players who are not in the beta.

⏰ Open Beta End Times








































Time Zone Local Date & Time
PDT (US West Coast) Sunday, 14:59 (2:59 PM)
EDT (US East Coast) Sunday, 17:59 (5:59 PM)
GMT / UTC Sunday, 21:59 (9:59 PM)
BST (United Kingdom) Sunday, 22:59 (10:59 PM)
CEST (Belgium) Sunday, 23:59 (11:59 PM)
EEST (Eastern Europe) Monday, 00:59 (12:59 AM)
JST / KST (Japan/Korea) Monday, 06:59 (6:59 AM)
AEST (Australian East) Monday, 07:59 (7:59 AM)


1.0.6.17682 (25-06-'26)



📦 CONTENT


📜 7 NEW Scrolls

🕹️ GAMEPLAY IMPROVEMENTS


✅ Added a Scroll HUD that shows cooldowns, triggers, or stacks.
🤝 Delayed Fate will only appear if a player still has rerolls to spend, or if the Reroll Mastery is active.
🤝 Made the following enemies pingable:✅ Size upgrade mastery now affects Spear Barrage and Impish Havoc.
✅ Gnashers can now be frozen.
✅ Made sure Bile Spitter, Rift Sentinel and Sol’phish projectiles can destroy each other on hit.
✅ Ghost movement is no longer affected by speed-altering terrain (Roads, Frost Branches, …).
✅ Scroll chests now take damage from enemy projectiles.

🎨 VISUAL IMPROVEMENTS


✅ Fixed the visual for the Rift being too small in its exit animation.
✅ Improved the visuals for the Arcane Broadsword.
✅ Reworked Brimstone splash effect.
✅ Updated the player's death explosion.

⚖️ BALANCING


🤝 Spear Barrage
🤝 Hex Bomb
🤝 Removed damage splitting for:
🤝 Mul’Gath
🤝 Scrolls

🙌 QOL


🤝 Quests that track progress are now made more visible in-game. This applies to:
✅ Tweaked store animation values to make selection moments during gameplay smoother.
✅ Improved the Wizard Trait descriptions so each wizard's effects are more clear.
🤝 Improved scrolling behavior in the Quest Menu.

⚙️ STABILITY & BUGFIXES


🤝 Fixed an issue where buttons in the Pause menu would remain selected after reopening the pause menu.
✅ Fixed an issue where rewards from certain challenges were immediately available in the same run.
✅ Fixed an issue where Scepter Mesh would still damage enemies for a few seconds after despawning.
✅ Fixed an issue where the Necro Whirl visual would clip into the ground if the Stalking Whirl augmentation was equipped.
_______________________________________________
🤝 = changes inspired by community feedback
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