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Space Engineers 2 Dev Diary: June 25, 2026

Space Engineers 2 · Community Announcements · June 25, 2026

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Join us Monday, July 6th, for the release of the next major update for Space Engineers 2: VS2.3 Drive, Automate & Detonate!

📅 Monday, July 6, 5 PM UTC
🛰️ Twitch: https://twitch.tv/keencommunitynetwork
🛰️ YouTube: https://youtube.com/user/SpaceEngineersGame


What exactly will you find in this major update?



It’s time to give you a clear overview of what you can expect in upcoming VS2.3. This update is another big step forward for Space Engineers 2 – not just in terms of content, but in terms of systems coming online. We’re introducing new gameplay foundations, and deepening several core groundwork mechanics from our previous updates.

Major Update VS2.3: “Drive, Automate & Detonate” will bring the final Mechanical Blocks (Wheels & Hinges), explosions and destructive Warheads, and core Automation tools (Timer, Sensor, Event Controller) to the game! This update also expands exploration with new planetary stations and Endless Encounters, while introducing critical Combat enhancements and foundational Reworks to Survival progression and Ore Distribution.

New in Almagest System / Almagest System Exploration

Features - System Foundations

Features - Expansions

Character Weapons & Tools

New Blocks

Game Localizations

VS2.3 is one of those updates where many separate pieces start connecting: wheels and hinges for movement, timers, sensors, and the Event Controller for logic, warheads and explosions for consequences, and Almagest progression that makes the world react more to what players do. It is not the final shape of Space Engineers 2, but it is another important layer of the foundation we are building in public, together with you.


As always, this is Alpha, so some things will be rough, and some systems will keep changing after release. But this is exactly why your feedback matters now. Try the new blocks, break our assumptions, build things we did not expect, and tell us what works and what does not. That is how Space Engineers has always grown.

Full Dev Diary: https://blog.marekrosa.org/2026/06/mareks-dev-diary-june-25-2026/




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https://steamcommunity.com/games/1133870/announcements/detail/671746315771709543 https://steamcommunity.com/games/1133870/announcements/detail/702143076369432623 https://steamcommunity.com/games/1133870/announcements/detail/702143076369432621
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