◈ Update version:
Windows: v1.0.6.2037
Mac: v1.0.6.694
◈ Update Content:
Bug fixes
Improvements
For all players
Bug Fixes
Sea Exploration
Fixed an issue where, in rare cases, the game could not be progressed when exiting the Shipwreck Interior while carrying 60kg or more.
Fixed an issue where the sleep effect was not applied to the Greenland Shark.
Fixed an issue where the electrical effect of the Lightning Harpoon Tip was not applied to the Fishmon “Silver Titan Triggerfish”.
Fixed an issue where two cobras appeared on the boat during the “mxmtoon” mission.
For “In the Jungle” Content Pack owners
System Improvements
Lake Exploration
Improved visibility of the timing when QTE becomes available during the Stethacanthus battle.
Improved so that failures to obtain special parts from fish do not repeat excessively.
Separated key inputs for the Hook Gun.
\[Windows] Added an option to assign a separate key for firing the Hook Gun.
\[Mac] Fixed an issue where the Hook Gun could not be fired properly when using the single-button mouse setting.
You can change the Hook Gun fire button to a separate key in the Keybind Settings tab.
Village / Mission / Gathering
Added more locations where feather-type items can be obtained.
Improved the UI in the Equipment Enhancement menu to make it easier to identify items available for enhancement.
Added instructions on how to purchase a secondary tool when none is equipped in the Equipment tab.
Enhanced the flow of “The Midnight Candy Thief” mission cut-scenes to make progression feel more natural.
Replaced the top icon on the Limbo Shop purchase button with the Pony Pickup Truck.
Bancho Grill
Added more types of materials obtainable through Dispatch. You can now obtain fruits and ground-gathered items via Dispatch as well.
Setah Forest Exploration
Improved Dave’s level-up animation to look more natural.
Bug Fixes
Major Fix
Fixed an issue where the Hide and Seek mission did not fail properly and remained in an abnormal state, preventing game progression.
The mission fails if you leave the area during the mission.
Utara Village / Shop
Fixed an issue where the UI displayed abnormally and became unresponsive when using the fishing shop immediately after unlocking the fishing rod.
Fixed an issue where the “Sort by Acquisition” option did not work properly in the inventory.
Fixed an issue where William Longbottom’s location was not shown on the village map.
Fixed an issue where NPC icons could move outside the map boundaries on the village map.
Fixed an issue where the “New” marker in the inventory did not disappear.
NPC / Affinity
Fixed an issue where, in rare cases, some villagers would walk in place or remain stuck.
Removed an empty question mark icon that appeared in Marone’s preferred item information.
Fixed an issue where the “Sort by Price” option was displayed on the gifting screen.
Fixed an issue where Muna wore an outfit that did not match the weather in certain cutscenes.
Fixed an issue where some villagers’ animations (walking, reactions, etc.) appeared awkward.
Fixed an issue where some villagers displayed dialogue that did not match their current affinity level.
Gathering
Fixed an issue where lizard bait placed in Setah Forest disappeared after combat.
Fixed an issue where lizards would run away, notice the bait again, and return.
Fixed an issue where the insect radar continued to react to insects already registered in Insectagram after being purchased from the Udo shop.
Fixed an issue where thumbnails for some insects were displayed facing the opposite direction in the insect inventory.
Fixed an issue where selected insects were deselected when switching tabs after choosing deployed insects.
Lake Exploration
\[Post Chapter 4] Fixed an issue where catching Tullimonstrum with a harpoon prevented further control.
\[Post Chapter 4] Fixed an issue where Platyceramus could not be obtained as a 3-star catch.
Fixed an issue where some objects such as coral could not be interacted with while holding a shield for melee weapons.
Fixed an issue where Dave could occasionally flip upside down after collecting an Utara Crystal.
Fixed an issue where fish caught in a net could occasionally appear as if they had escaped the net.
Fixed an issue where Dave or fish could get stuck in terrain when using a fan.
Fixed an issue where the battery level could be displayed incorrectly when starting an event right as the Purification Filter battery ran out.
Fixed an issue where the movement of some fish species appeared unnatural.
Adjusted awkward terrain and floating objects.
Bosses
Fixed an issue where shock/freeze immunity was not applied to some bosses.
Fixed an issue where a stagger effect was applied when attacking Sulong with a melee weapon.
Setah Forest Exploration
Fixed an issue where the game could occasionally freeze after the Setah Forest boss battle.
Fixed an issue where the game could freeze when interacting with a campfire immediately after obtaining the “Ancients' Diving Gear” mission item.
Fixed an issue where it was possible to pass through the area without completing the Puppy Rescue mission.
Fixed an issue where Marone did not gain experience when enemies were defeated via preemptive strikes.
Fixed an issue where Dave could get stuck in certain terrain.
Fixed an issue where some speech bubble UI was drawn above the pause menu.
Fixed an issue where some minimap icons did not disappear and remained visible.
Adjusted the position/alignment of the equipment window UI.
Improved a visual gap in the circular timing QTE UI for character skills that made a successful input look slightly off.
Bancho Grill
Fixed an issue where recipes for materials obtained after clearing a boss might not unlock.
Fixed an issue where Bancho Grill’s grade information could be viewed before the first day of service.
Missions
Fixed an issue where Jepun’s “The Mysterious Garden” mission would not clear properly even after completion during the evening.
Fixed an issue where “Operation: Sulong Hunt” did not clear properly when completed immediately on the day it was accepted.
Fixed an issue where the smartphone menu could be opened during “The Midnight Candy Thief” mission cutscene.
Fixed an issue where cutscenes could look awkward when different missions played back-to-back in the morning.
\[Post Chapter 7] Fixed an issue where Dave could get stuck in some terrain inside Basilosaurus’ body.
Fixed an issue where cutscene transitions for some missions did not appear seamless.
Fixed an issue where the screen could flicker or duplicate scenes could appear during certain cutscenes.
Smartphone App
\[Post Chapter 7] Fixed an issue where Basilosaurus cards were not registered in Marinca Bloom.
Fixed an issue where the final stage of Marinca Bloom could be completed even if the compendium was not fully filled.
Fixed an issue where the “phone charm” swap button disappeared after reaching the final level of Marinca Bloom.
Fixed an issue where the fishing category in Marinca Bloom was displayed before the fishing content was unlocked.
Fixed an issue where images of some insects in Insectagram differed from their in-map appearance.
Fixed an issue where, after playing music in the Music app and exiting, the existing BGM volume could sound abnormally loud.
Minigames
Fixed an issue where the Weed Pulling minigame could end while weeds still remained.
Fixed an issue where the result motion from the previous game would sometimes play on the Animal Block Stacking results screen.
Fixed an issue where difficulty could not be set via mouse click during Animal Block Stacking.
Controls / Controller
Fixed an issue where some buttons did not work with mouse clicks.
Improved the timing of certain vibration effects during the weapon enhancement cutscene while a controller was connected.
Other Fixes
Fixed an issue where the acquisition popup and sound sometimes did not play when obtaining items.
Fixed an issue where some vibration and DualSense controller haptic feedback felt awkward during gameplay.
Fixed parts where the playback timing of sounds and effects throughout the game was inconsistent.
Improved image information for various guide popups.
Fixed character dialogue/movements, sounds, and effects that did not match the situation.
Adjusted some typos/awkward phrasing, and UI overflow issues in certain text.
📌Additional Information
If you experience any issues after the patch, please reach out to us through the official DAVE THE DIVER Discord server. Please compress the files from the path below and attach them to the ticket.
In case of crashes, freezing, or graphical issues, please refer to the \[File Verification Guide] and follow the steps.
Windows:
%LocalAppData%/../LocalLow/nexon/DAVE THE DIVER
Mac OS:
~/Library/Logs/nexon/DAVE THE DIVER/Player.log
~/Library/Application Support/nexon/DAVE THE DIVER/SData or
~/Library/Application Support/com.nexon.dave/DAVE THE DIVER/SData
Steam Deck: ./.local/share/Steam/steamapps/compatdata/1868140/pfx/drive_c/users/steamuser/AppData/LocalLow/nexon/DAVE THE DIVER
◈ Notes
If there are any changes to the details, we will update you through this notice.
Please update Dave the Diver on Steam to the latest version for the changes to be applied.