
Happy June! We hope everyone is looking forward to Raiders of the North, which was officially announced earlier this month and we can’t wait to tell you more about it in the months to come! In the meantime, we’re following up on our last patch with a few small changes based on your feedback, including enabling the option to switch between the Controller and Keyboard and Mouse (KBM) user interfaces on handheld devices.
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Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!
—The Age of Empires Team
Please Note: As part of updating to this latest build, any saved games and observable matches made on previous builds will be unable to be loaded or replayed.
◆Patch 16.2.10884◆
In our last patch (16.2.10604), we introduced controller support on PC as well as the controller UI for handheld devices like the ROG XBOX Ally and Steam Deck. Since then, we’ve heard from many of you that you’d like to be able to return to the KBM user interface or switch between the two with more ease. Starting today, you’ll be able to select between the two UIs in the in-game options menu on handheld.
General Bugfixes
- Fixed an issue where the Crucible Perk point maximum message was displayed in error.
- Fixed an issue that allowed the Armored Caravans and Medical Centers technologies to be researched multiple times.
- Fixed an issue that caused the City Planning technology to not be applied in some cases.
Investigation
Your reports continue being crucial to our prioritization and implementation of fixes and features in the game. Keep them coming!
For other known issues, please visit this page to see what’s being tracked!
:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.
Patch 16.3.11214
Design Update/Rework/New Feature
- Map Pool Rotation Update: Starting July 2nd and on the start of each month, the Ranked Map pool will now automatically rotate. This means that you’ll see more varied maps more frequently in Ranked play. Each rotation will always feature a set number of open, closed, hybrid, and naval maps to keep a balanced set of maps in play at all times.
General Bugfixes
- Fixed an issue where changing from Valley Battle to Arena causes the title to crash for non-host players in a Custom Lobby.
- Fixed a bug where Villagers converted by Jin Monks would not correctly convert into Jin Villagers.
Investigation
Your reports continue being crucial to our prioritization and implementation of fixes and features in the game. Keep them coming!
For other known issues, please visit this page to see what’s being tracked!
:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.
Minor Update 16.3.11308
- Fixed a crash on launch for some console players.
If you continue to experience issues following this update, please reach out to our dedicated Support team at https://aoe.ms/Support.





