⚜ SteamCozy

Home / News / HELLDIVERS™ 2

Machinery of Oppression: 6.3.0

HELLDIVERS™ 2 · Community Announcements · June 16, 2026

Read the original on Steam ↗

Release Captain Morris coming to you this democratic Tuesday with an update from High Command.

Attention Helldivers,

High Command has authorized a significant tactical update with both content and quality of life upgrades. We are deploying Helldivers in new Galactic Campaigns, making upgrades to the new diver training program, and making essential fixes and upgrades across the board.

We have also made changes to weapon, stratagem, and enemy balancing based on feedback from Helldivers on the frontlines, including reductions to enemy durable damage and a decreased exosuit cooldown.

Helldivers, we are committed to making the necessary upgrades to keep you in the fight. Because you have never given up on Managed Democracy, we will never give up on making it easier for you to spread.

Patch Highlights

Introducing the CONTROL CENTER terminal

Super Earth High Command has completed fleet-wide upgrades to the previously unused terminal opposite the armory. Now Helldivers will be able to get more context to the ongoing Campaigns and their subsequent Major Orders. Each Campaign will come with its own potential reward, should the Helldivers be victorious in a majority of the Major Orders within it. The terminal will also feature an archive (to be populated as the first campaign concludes) so that new and returning Helldivers can read up on the twists and turns of previous campaigns.  

⚖️ Balancing

General balance changes

Vehicle armor and enemies AP rebalance

 

Sentry health rebalance

 

Reloading improvements

Bastion Pattern Customization

Decreased Exo Suit cooldown

 

Throwables amounts rebalance

 

 

Orbitals damage rebalance

Primary weapons

M7S SMG

Throwables

G-48 Giga Grenade

 

TED-63 Dynamite

 

G-50 Seeker

 

G-12 High Explosive

 

G-16 Impact

 

G-7 Pineapple

 

G-23 Stun

 

G-109 Urchin

 

G-10 Incendiary

 

G-13 Incendiary Impact

 

Stratagems 

Eagle 110mm Rocket Pods

Intent: Make it better at one shotting smaller heavies like Chargers, Hulks, Harvesters (without shields). It can also kill some larger enemies like Tanks well. It is still not a 100% guaranteed kill, but it will be more reliable.  

 

Orbital Precision Strike

 

Orbital 380mm HE Barrage

 

 

Orbital Walking Barrage

 

SEAF Artillery Explosive/High Yield Explosive

 

Orbital 120mm HE Barrage

 

Orbital Railcannon Strike

 

 

S-11 Speargun

The projectile was negated by the Gas resistance armor which did not make much sense. The explosion of the projectile is still gas elemental.

 

TX-41 Sterilizer

 

All Exosuits

 

M-102 Fast Recon Vehicle

   

Enemies

Terminids

Charger

 

Alpha commander

 

Hunters

 

Warriors and spewers

 

Stalkers

 

Automatons

Vox Engine

 

Illuminate

Elevated Overseer

🔧 Fixes

Special Shoutout

Crash Fixes

Weapons & Stratagem Fixes

Enemies

Miscellaneous Fixes

KNOWN ISSUES

HELLDIVERS™ 2 MORE ON STEAMCOZYHELLDIVERS™ 2 76.2% positive · 1,017,635 reviews Price tracking · player charts · similar games →