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Bastet Pounces into SMITE 2!

SMITE 2 · Community Announcements · June 15, 2026

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OB 37- Goddess Of Cats Update

New Classic God Bastet

 

 

 

 

 

 

Aspect of the Watchful Pride Releasing 19th June

 

 

 

 

 

New Wandering Market Travelers

 

Classic Traveler: Fire Lord Ne Zha

Contents

 

Traveler: Moolan Hua Mulan

Contents

 

Game Modes

 

 

God Balance

Agni

While we don’t think Agni’s lategame power is too much stronger than other mages, his poke especially after hitting level 5 is some of the best in the game. We’re targeting that with this nerf - but he’s still on our watchlist for further changes.

 

Anubis

 

Atlas (aspect)

Fenrir

 

Horus

 

Ishtar

 

Morgan Le Fay (Aspect)

 

Pele Aspect

 

Ratatoskr

 

Thor

 

 

Item Balance

 

Physical Components:

Strength giving component items are being tuned down this patch. The goal here is to reduce early game in-hand power a bit, while keeping lategame power at about the same level. Across the board, Smite 2’s gods have higher basic attack power, and strength items were also giving quite a bit more power per cost towards inhands. 

 

Axe

 

Skeggox

 

Lucerne Hammer

 

Transcendence

 

Book of Thoth

 

 

Blinking Abyss

Blinking Abyss is an item we are still going to keep a close watch on. While we feel that most players enjoy being able to reposition in combat, the cost and stats the item provides were not really a tradeoff at all, and its ability to be used to escape by backliners was happening a bit too often.  The cooldown change here increases the cooldown when the damage component doesn’t hit, but the cooldown remains the same when Blinking Abyss is used aggressively.  Notably, we are not increasing the cooldown of the Blink Relic with this change either.

 

 

Breastplate of Valor

 

Heartwood Charm:

 

 

Plating and Dampening:

We’re revisiting Plating and Dampening as stats in this patch. Initially, we wanted to give Plating and Dampening items fairly high amounts of their own mitigation on each item picked up, allowing you to flex to counter certain types of attacks by buying them.  However, because of how these played with protections and mitigation already, that meant we couldn’t put much protections on items that had them, if at all.  And that made these items less attractive to pick up in a build.   Instead, we’re moving to reducing Plating and Dampening on individual items, but combining them with protections.  Meaning you’ll get less of these stats from each item you buy, but you’ll get more universal defenses with them, allowing you to build up your Plating and Dampening stats through a game.  Along with that, because there are less Plating and Dampening items in general, we’re adding the stats to older items that previously didn’t have them as well.

 

Chandra’s Grace

 

Doublet Of Binding

 

Kinetic Cuirass

 

Leviathan’s Hide

 

Mantle Of Discord

 

 

Pharaoh’s Curse

 

Phoenix Feather

 

Shield of the Phoenix

 

Shogun’s Ofuda

 

Spectral Armor

 

Stone Of Binding

 

Wyrmskin Hide

 

 

Selected Bug Fixes

 

Audio

 

 

 

 

Quest 

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