Raids of wolves and rats summoned by witches starting from the same base simultaneously caused one of them to be skipped, instead they will now happen one after another.
Fixed a rare desync in multiplayer caused by withered area spread
Fixed a bug that newborns rarely were born in a building that became a sick bay recently, causing all sick people to leave again
Core Game “Free Beer” Update
Bugfixes
Fixed enemy raids not starting correctly on older community maps and on some campaign maps
Fixed rare crash in construction menu
Construction menu is now closed when a unit is selected (which should fix map highlights)
Fixed rare crash when browsing community maps/packages
Highlights could be broken if a selected unit dies