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Sprite Update Patch notes - Coming Tomorrow 16/6/2026

Age of Wonders 4 · Community Announcements · June 15, 2026

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System Update: Empire Development Tree

The Empire Development Tree has been updated and significantly expanded. Over time the way that the tree was originally designed no longer matches the way that game has evolved. Empire Skills now represent a broader interpretation of their affinities and provide a better expression of your faction.

Associated Updates

System Update: Teams

Teams have always been about providing an easy way to work together towards Victory, without having to go through the various Diplomatic Requirements. However this also meant all Diplomacy between Teams would be turned off. With these two new settings you can still team up at game start, without losing out on diplomatic intricacies.

New Content: Wizard King Customization

Secrets of the Archmages is all about the Wizard Kings, and there’s no better way to acknowledge this than with new Drip. New Wizard King customization items are available in the Base Game as well as owners of a variety of DLC’s.

Pantheon

Culture Update: Reavers

The Reavers were our first DLC Culture, closing out 2023 with the Empires & Ashes Expansion. Since then we’ve introduced the concept of Sub Cultures and generally improved our Culture Designs. The Reaver's World Map Gameplay has had a problem of being too restricted and narrow, impacting diplomatic gameplay much more harshly than intended. With the Reaver Rework we are making them much more two dimensional and bringing them up to snuff.

Imperial Reavers

Affinities: Chaos + Materium.

Theme: Conquest feeds the Empire’s expansion and prosperity.

Combat Focus: Overwhelming ranged firepower, using Focused Aggression to bring targets down.

Imperial Reavers build tall, without regard for allies or enemies alike. Conquest grants them the resources needed to empower their mighty Imperial Cities beyond what others are capable of. An Imperial Reaver’s Throne City will be a jewel worth conquering indeed.

World Map Gameplay - War Spoils

Gain Warspoils through:

Use Warspoils to:

City Structures

Research Skills

Combat Gameplay - Focused Aggression

Unit Lineup

The lineup remains the same, although the Overseer’s base attack and the Magelock Cannon had their damage buffed.

Federate Reavers

Affinities: Order + Materium

Theme: Alliances and Vassals are power, diversity is strength.

Combat Focus: Fielding a balanced roster of Vassal units alongside their own

Federate Reavers grow wide across the map, not through direct control, but through a strong network of Vassals they establish or create through conquest. They command many Vassals, gaining increased benefits from completing bounties and defeating infestations.

World Map Gameplay - Favors

Gain Favors through:

Use Favors to:

City Structures

Research Skills

Combat Gameplay - Federate Levy/Soldier

Units from this Player’s Culture gain Federal Soldier:

Units recruited from Vassals through Rally of the Lieges and friendly units belonging to Vassals gain Federal Levy: 

Unit Lineup

The lineup is half the same, but all units will receive an art pass to visually represent them as less-evil aesthetic variants of Reavers. 

New Feature: Narrative Content Filter

This Setting, added in the Realm Content tab of the Advanced Realm Creation Settings, provides additional control over what kind of Narrative Content can appear during a game.

Associated Updates


Combat AI

Feudal

Mystic

School of Potential

School of Attunement

Industrious

Primal

Oathbound

Nomads

Increased the resource incomes of Wonder Essences, except for Knowledge (Ancient Manuscripts) and Draft (Seed Pods) income.

Ambitions

Vampires

Dragon Lord

Ritualist

Battlesaint

Defender

Warlock

Controller

Out of Sync Fixes

Astral

Chaos

Materium

Nature

Order

Shadow

Crystal Dwelling

Crashes & Hangs

General

A.I.

Art

Audio

Combat

Cultures

Events

Heroes

Interface

Text & Descriptions

Pantheon

Sieges

Tomes/Spells

Units

World Map


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