This patch includes some important fixes
Please note: this new version is not compatible with replays and saves from the previous version. To access them, use the compat-2 branch available via Steam: right-click R.U.S.E. > Properties > Betas.
Code fixes
- Multiplayer desyncs issues have been resolved.
- Fixed various in-game crashes
(Compat) Login screen bug:
A fix has been implemented for players trying to run the legacy version of R.U.S.E. who were blocked by a non-functional login screen.
Steps to resolve the issue:
- On Steam, right-click R.U.S.E. > Properties > Betas.
- Select the compat-2 branch.
- Launch the game; once in the main menu, exit properly using the “Quit” button (this is important).
- After that, switch to the compat branch. The login screen issue should no longer block you
Balance Tweaks
As you'll see below, we've introduced a set of balance changes. Why?
Overall, we believe the game is already in a solid and fairly balanced state, but over time, we've identified a few inconsistencies that felt important to address. Some of these are adjustments we've been wanting to make for a long time, and the re-release has given us the opportunity to finally act on them.
Our goal remains the same: to provide the best possible experience, both in terms of technical stability and faction balance. The changes below are made with that in mind.
That said, we want to be clear: we are not looking to fundamentally change the game. These are targeted adjustments, not a wholesale balance overhaul. We'll continue to monitor things closely and may introduce further small tweaks in future updates, based on what we observe, and of course, your feedback.
Feel free to share your thoughts on the Steam Forums, Reddit page, or our Discord server, where a dedicated feedback channel is available. We read it all.
Allies
- T95 : Price decreased 55 to 50
- WILLYS : Price increased 5 to 10
- PERSHING : Price increased 40 to 45
- SUPER PERSHING : Price increased 40 to 45
- LEGIONNAIRES : Health increased from 500 to 600 and morale threshold increased from 300 to 400, improving survivability to better match their cost compared to other heavy infantry.
- ARL 44 : Price decreased 45 to 40
- B1 BIS : Production time increased 10 to 15
- CHURCHILL : Price decreased 40 to 35
- COVENTRY MK2 : Price decreased 30 to 25
- AC MK1 : Price decreased 30 to 25
USA
France
UK
Axis
- HA-TO : Price increased 40 to 45
- O-I : Price increased 55 to 60, Light rocket reload time increased 10s to 20s
- ZERO : Price increased 20 to 25
- CHI-RI : Production time increased 10 to 15
- HO-RI : Price increased 35 to 40
Japan
Don’t forget to check out the ever-awesome R.U.S.E community. Find the latest news on the Steam News page or visit the Steam Forums. Get together with other players on either the excellent Discord server, Reddit page, YouTube or our Instagram.