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V 1.10.1 - Damned money!

dotAGE · Community Announcements · June 09, 2026

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Hello Elders! Thank you for the great reception of Trade Secrets, I am happy you like the quirky new mechanics! I received a lot of comments in these first days, and I've been reading all of them! I've been especially fond of the stories with the new elders (and of some very weird but funny bugs!) It turns out that introducing Coins to Pips caused all kinds of quarrels in their world (who would have thought??) and especially made it so that Wanna's story was a tad too harsh. Capitalism seems to have made thinks worse for Pips! Fortunately for us, Goldlings have decided to be a bit more understanding (or maybe Wanna has been very convincing?) and give your traders more coins in exchange for the cool looking resources you can produce, and decreased a bit the variance of it. That, and she got a buff on research to help you early game. Also, following your feedback, I've revised the selection balance for Expeditions so that their flow feels better. Expeditions will now appear less likely if you already saw or sent them (unless no other can be found), and this should make cool ones appear more when possible! Take a look at the whole changelog below to see all changes.

Let me know what you think, I'll be reading feedback and do more balance as needed!

Have fun, and don't forget to pay your Pips! - Michele V 1.10.1 Balance: Buildings

Balance: Resources

Balance: Events

Balance: Expeditions

Balance: Elders

UX

Bugfixes

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