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1.7.0.49 Update

Arma Reforger · Community Announcements · June 09, 2026

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Attention Soldiers,

We updated the game on Steam, PlayStation, and Xbox.

Visit our Dev Hub to read about Known Issues. You can help us to further improve the game by posting your feedback on the Feedback Tracker.

Base Contesting and Capturing Changes

Base capturing was previously set up for two factions, and it was necessary to rework it to provide better player feedback. A new state has been added: Contesting.

The core of capturing is still identical. Have more friendly characters in the capture zone than the opposing factions to start the process. The in-between state is what has changed.

If the defenders are outnumbered and no capture is occurring, the base will change to a "contested" state. A capture can be prevented (and so contested will happen) due to 

When a base is contested, defenders are unable to spawn on the base for as long as it remains contested. This is shown on the map with a soft red glow around the base.

Though this is a "nerf" to defenders for spawning, they now get more information to work with. It should balance out for enemies being present in backline bases, as it shows you when bases are being messed with while still not allowing spawning on "hot" frontline bases.

1.7.0.49 Changelog

Assets

Vehicle simulation

General

Playable Content

Stability and Performance

Modding

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