Added sorting when selecting transport in the expeditions window.
Added the ability to sort the list when selecting colonists to work in modules
Added display of rocket upgrades when choosing a rocket in the logistics menu.
Added color indication for each connector level, similar to splitters and conveyors.
Added descriptions of vehicles to small and large factories.
Added highlighting for connected underground conveyors.
Added highlighting for the selected category in the "Transport" section of statistics.
Added 11 new unique colonists with low hiring costs and low salaries.
Fixed a bug where in rare cases colonists could get stuck in the elevator.
Fixed a bug where the display of resources at conveyor inputs and outputs could in some cases behave incorrectly, overlapping other interface elements.
Fixed once again the bug where barter contracts weren't working.
Fixed the behavior of wire removal mode.
Removed the ability to place laboratories mirrored.