Hey there!
Want to get started by thanking you all for your patience and feedback. I have done a lot of bugfixing and general improvements to the game today and bring you this update. Here's the list:
Combination padlock completely removed from game
I improved the mechanic but In the end it was just too confusing for a lot of players. The mechanic itself needs a total rework into a different type of lock (which is something I want to work on in the future) As of right now, this lock was removed and replaced with keys (and in one case the whole puzzle was removed)
Removed Grave dirt models that were non Digable to avoid confusion. Now every grave dirt site can be digged.
Fixed dialog where a voice line from Eunice was being said by Laura
Improved level design on house 36 (the bookshelf house). The entrance is now more visible as you enter the area.
Some handgun ammo pieces were non interactable during the region right before the first boss.
Fixed issue where you could still interact with the pigface mask and trigger a dialog, even after the mask is gone.
Fixed issue where you can’t cross a dark section due to not having a ligher ( It was happening after you already have the flashlight )
First boss health nerfed by 20% due to player feedback
Fixed issue where enemies (Especially pigface) would execute their attack animations even when far away from you.
added collisions to avoid enemies jumping up on kitchen counters and innaccessible areas.
Fixed bug where you could pause game on the game over menu
Fixed continuity error where player was able to retrigger the “follow rusty” quest at later points in the chapter.
Fixed issue where Noia would respawn on the house with the serpent key when you leave and re-enter.
fixed bug where the handprint button can disappear upon entering and exiting the house
Fixed issue where Trigger with dialog “ I need to follow rusty” would reactivate upon entering a specific part of the map.