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HumanitZ Update 1.05

HumanitZ · Community Announcements · June 04, 2026

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Hey Survivors!

We’ve just pushed a small hotfix focused mainly on addressing server disconnects when driving, along with the save-file data buildup that was contributing to server instability.

A huge shoutout to Piiruca, owner of the Wasteland Survival server, and MaKY, owner of the El Refugio server, for helping identify and report key details around this issue. Our community continues to be a massive force multiplier for HumanitZ, and we’re incredibly grateful for the love, patience, and dedication you continue to show the game.

A community that survives together, thrives together!

We also want to quickly readdress our previous comments around aiming for faster update cycles. We mentioned that we would do our best to work toward a roughly two-week update pace where possible, but with our current focus on fixes, improvements, QA, and new content, that turnaround is not always realistic or sustainable for a small team.

The faster updates were mainly something we wanted to push for during the move into 1.0, especially while there were issues that needed attention. Going forward, we want to make sure updates have the right amount of testing and polish behind them, rather than rushing to meet a fixed schedule.

This hotfix was not originally planned, but we felt it was important to get these fixes out as soon as possible. Our next full update is still a little further out, and we’ll have more news to share later this week, including the 2026 Roadmap which is almost ready to release hold tight.

Thank you again to everyone who has remained patient and supportive.

Regards, HZ Team Server Owners: Restart your server to pull the new patch Fixes:

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