Read the original on Steam ↗This update introduces a new little building which may become useful in later game. Let me know what you think about this kind of specialized market stalls when you try it.
Added/changed:
Minor UI improvements
New building: Firewood stall
Added a few more personal log entry types
Local market info overlay now excludes reserved resources (more informative this way)
Fixed:
Some textures were missing in the last update
Barber's kids could still secretly work there after marrying a widow/er
Could demolish cart parking with carts still in it (regression a few updates ago)
A small memory leak
Water platforms falsely reported blocked entrance in some cases