Fixed
Fixed the issue causing bots to remain inactive, even though they were shown as performing tasks
The fueler did not accept tasks if its fuel tanks were full
The fueler did not unload excess fuel if it could not unload regular resources
If there were unfulfilled requester storage, transporters would take the incorrect amount of resources from resource-producing buildings.
The tactical mode frame would only appear when reopening the map if the game was loaded in tactical mode.
Destroyed walls were not displayed when moving them.
No antenna rotation animation
A red “X” icon could get stuck in the module storage if you closed the window while it was displayed
The Tab map could freeze if opened while a bot was dying
Green pillars appeared along the edges of destroyed walls when restarting a save