Hey everyone,
Welcome to another update day! This new update brings you the brand new Arena - Helipad, new & updated weapons, quality of life improvements, many bug fixes, and more!
We also have improvements for the player holster and stealing weapons from the NPCs.
Let's GGGGOOOOO!!

🔵New Arena: Helipad

This rooftop now belongs to a dangerous and reckless gang. They’re so brutal they even use an old military chopper to... chop people apart in front of the entire city, right on top of their own building!

But that shouldn’t scare a professional hunter like you...
🔵Hangar Sandbox Updates

Added new presets to the Hangar sandbox location:
Manor: A building you can explore and have fun with the NPCs.
Crane Site: A collection of brutal machinery and destructible objects gathered in one area.
Big Ramp: A giant ramp and attachable engines to launch puppets toward their destiny.

🔵New and Updated Weapons

Two new SMGs added: Peruvian and Trooper.
Micro Gal gets a new, detailed model.
Added option to turn on/off laser sights on some weapons.
We had to move the other UZI models update for next month, as well as the big Open-Bolt guns rework.
🔵 New Brutal Machines

The Helipad arena introduces a massive rotating fan capable of chopping enemies into pieces.
And if that's not enough, we've also added a smaller portable version! Attach it to engines, create your own deadly contraptions, and let it fly around causing chaos.
Both machines have been added to the Hand Spawner, and some of them can also be found throughout various arenas.
🔵Bug Fixes and Improvements

Launch Fixes:
Fixing the T-Pose issue for Quest 2/3/3s players.
Gameplay & Systems Improvements
Hand Poses: Updated the default gun-holding angles to better align with your controller and real-life hand position. If you've previously adjusted your hand offsets, we recommend visiting Controls Settings and using Reset Offsets to try the new defaults and see if they provide a better fit.
Player Holsters: Made holstering weapons easier and more reliable.
Enemy Holsters: Improved ability to steal weapons directly from enemy holsters.
Calibration: Fixed player height calibration issues.
Enemy AI
Passive spawned enemies will now become aggressive if damaged.
This behavior can be disabled in the Hand Spawner settings, see "Attack on Damage".
Fixed enemies surviving after being deeply pierced.
Ride Mode
Arena doors are now always open — no need to press a button anymore. Just grab your weapons and leave the armory to begin or continue your Ride session.
Welding
Added option to hide green welding helper elements.
Returned spheres to welding lines, making it easier to recognize surfaces that can be welded.
Armory
Added option to turn on/off laser sights on some weapons.
Fixed Gonzo not unlocking new skins.
Added names for some skins.
Gex Cameras
Fixed Action Camera spawning and settings.
Fixed Live Preview Window not working.
LIV Cameras
Updated to LCK 1.4.6 with Streaming Support.
Thank you very much for the support! We'll see you in the Arena. 🫡
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