Here are the most important changes:
- Every playable character now has TWO abilities 🎯
- Abilities now work on a cooldown system, so they can be used multiple times during battle ⏳
- We added two melee attack modes:
- normal - the same as before 👊
- strong, which can stun enemies 💥
- normal - the same as before 👊
- If a character has a ranged attack, we now display its range 🎯
- Before battles, you can now change your party lineup 👥
- We added an option to speed up battles ⏩
- On easy and normal difficulty, selected encounters now include special bonus crates 🎁
- We also changed one summon... but we’ll leave the details for you to discover 😉
- We also changed one summon... but we’ll leave the details for you to discover 😉
- We now display numerical values when a character’s dignity points change (damage, healing, etc.) 🔢
- We limited the number of items that can be used during a single turn 💼

