- Fixed some cases where enemies would get stuck under the floor, preventing the combat arena from being completed.
- Fixed a rare case where bullets (from primary weapons) would fly past the enemy.
- Fixed a rare case where a room could unload directly from under the player's feet, causing the hero to fall into the void (this mainly happened in the bar or event rooms).
- Updated collapses, brought back the normal roll, and added invincible enemies — we think it's now much more "fun".
- When you have dual firearms (primary or secondary), the HUD icon now reflects this.
- Accelerated the Butcher's resurrection process.
- Fixed primary weapon aiming in co-op.
Rapid patch #6
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