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Free Dungeon Crawl Update and Into The Wild Character Pack Now Live!

For The King II · Community Announcements · May 05, 2026

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Adventurers!

Our latest major content update for For The King II is now available on all platforms!

Today’s huge update celebrates the launch of the FREE Dungeon Crawl Update, and the paid Into The Wild Character Pack as well!

Read on below for more details on this free update and how to craft your adventures with the all-new Beekeeper and Angler playable characters.


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[dynamiclink href="https://store.steampowered.com/app/4354810/For_The_King_II_Into_The_Wild_Character_Pack/"]

Dungeon Crawl Update

Chaos never truly lies dormant in Fahrul, even after the significant efforts of the Resistance; lingering threats and the fog of disarray still cling to the land, breathing further havoc into the once peaceful realm.

Don your gear. The Kingdom needs you once more, Adventurer.

Dungeons, Crypts, Caverns, Manors, and other fortresses of despair have risen across the realm, each crawling with encounters, enemies, treasures, and champions of Chaos.

With the returning Dungeon Crawl mode in For The King II, you and your party are tasked with tackling these new dungeons, defeating their twisted warriors, and shutting down the Chaos devices that plague this realm once and for all!

This mode focuses on providing a replayable roguelite experience that sidesteps the campaign formula present in the seven existing chapters, with each new session placing your party on an entirely new overworld, where your dungeons, biomes, map generation, and more will be randomized each fresh run. Enter the five dungeons found throughout the random selection of biomes and destroy the champion and Chaos Generator that awaits at the end of each dungeon delve.

For those keen to compete with your fellow Adventurers, we’ve got just the thing…

A New Gauntlet Difficulty Mode

With Dungeon Crawl, we’re also introducing Dungeon Crawl Gauntlet. A challenge mode that follows a monthly seed, allowing players to compete with static factors, such as map, dungeons, and bosses, allowing for an equal playing field when competing for the spot at the top of the leaderboard.

The best players each month will find themselves honoured across Fahrul as Bronze, Silver, and Gold Statues that appear in all other players' games!

For the adventurers seeking a slower pace, Dungeon Crawl retains the three difficulty options found across For The King II, as well as the accompanying difficulty sliders, allowing players to experience this more rogue-lite focused mode tailored to the challenge they’d like to square up against.

Dungeon Crawl Gauntlet runs need to be finished (whether your heroes leave alive—or not) before the monthly seed refresh to count toward the Leaderboard, so be sure to wrap up your escapades across Fahrul before we roll the new map over on the first Tuesday of every month.

Dungeon Crawl Level Cap Increase

With Dungeon Crawl Gauntlet more focused on providing a replayable free-form adventure, we felt we needed to expand the level cap available in this mode to truly enable players who love to roam, level, and get the most out of each session.

In the base game of For The King II, we cap our Adventurers at level 9; however, in Dungeon Crawl, players will be able to increase their character level all the way up to level 12!

We’re looking forward to seeing all the interesting builds and wild damage numbers the community can come up with!

This major free update comes with a whole range of goodies to help you, such as the returning playable character, the Treasure Hunter! You’ll also gain access to a new Mercenary, Weapons, Trait, Cosmetics, and more!

Check out the graphic below to learn more about the new unlocks and tools at your disposal.

Into The Wild

Launching alongside the Dungeon Crawl Update is the Into The Wild Character Pack! This Character Pack includes two brand new playable characters, the Angler and Beekeeper, as well as new weapon sets, pet, mercenary, Trait, and cosmetic!

Bee the buzz of the realm and reel in this paid Character Pack today to better augment your adventures!

[dynamiclink href="https://store.steampowered.com/app/4354810/For_The_King_II_Into_The_Wild_Character_Pack/"]

Sale

To celebrate the launch of today’s free major update and paid DLC, we’ve discounted For The King II and the previously launched DLC! You can also grab them all as part of a bundle for an even better price!

[dynamiclink href="https://store.steampowered.com/bundle/60547/For_The_King_II__Deluxe_Edition/"][dynamiclink href="https://store.steampowered.com/app/1676840/For_The_King_II/"][dynamiclink href="https://store.steampowered.com/app/3840390/For_The_King_II_Tinkerers_Of_Fate_Character_Pack/"][dynamiclink href="https://store.steampowered.com/app/3840400/For_The_King_II_Fallen_Oaths_Character_Pack/"]

What Else is New?

Dungeon Crawl 

Character Balance & Changes

With our ever-growing cast of playable characters, we’ve made a bunch of changes to the playable roster of 23 characters in For The King II.

Stats for most characters have been slightly adjusted. In general, it shouldn’t shake things too much, but in some cases, you might find that a character’s playstyle has been slightly impacted. When there were only a few characters to play with when we first launched, we were pretty generous with stats to allow characters to have more versatility. But with the size of the cast now, we’ve reviewed where each character performs to make sure each character doesn’t perform better in an area where another class should obviously perform better.

Pathfinder Changes

The Pathfinder originally launched with an overworld skill and a dungeon skill. The dungeon skill never really fit the way we intended and was removed upon the launch of the Dark Carniva update. Since then, the Pathfinder has been left hoping to find their own way. That time has come with a pretty substantial update to this pioneer’s toolkit.

Loadout Changes

With all of the character updates, we’ve also made a small change to the Loadout. The original intent behind the Loadout was that each Loadout point roughly equates to 10 gold worth of value. This works for a large portion of the Loadout items, but has left some items becoming too costly for the value they provide. With the evolution of the character base and the tiered weapons, now seemed a great time to bring in some lower costs for weapons and armour, with these items being set to two lore points down from the previous cost of three or four.

Hopefully, this change allows more robust starting builds and not just a Loadout full of Bags of Gold, which the previous design pushed many players in the community to default to.

Biome Changes

A biome’s feel and identity play an important role in making each biome distinct from the others. Discovering a biome for the first time should feel exciting, and returning to a biome should still feel interesting. We felt this update was the golden time to update and revise how we present the environments of Fahrul. 

Overworld

Overall Balance

Refined loot drop improvements

We’re aware that the accessibility of items has been a point of contention ever since launch. Our item distribution system was made with the best of intentions, but as the item pool grew, flaws started to appear. We’ve been slowly but surely making improvements to make the game’s loot mechanics feel better and more rewarding. This update doesn’t make it perfect, but hopefully it helps everyone find the best gear for their parties.

Online Chat

Our online chat feature is only available on PC and is rarely used. We ran a community survey a few months ago, and we were pretty close to removing the feature in general as the overwhelming majority of players default to using Discord for comms. That being said, we’ve kept chat in for the time being with a couple of quality of life changes. 

Twitch Integration

We’ve adjusted some of the values for Encounters attached to the Twitch Integration we added late last year.

If you’re yet to check out the added engagement For The King II’s Twitch Integration can bring to your stream, check out the announcement and How-To Guide here.

PlayStation Save Data

We know there is absolutely nothing worse than losing saved data. We have been searching and working to try to determine what is causing players on PlayStation 4 and PlayStation 5 to lose their saved game data and reset their game progress and Lore Store progress. 

In this update, we’ve made changes to how we store data on PlayStation consoles. This should help reduce, and hopefully eliminate these instances of PlayStation console data being wiped. If you are on this latest update and experience data loss, please reach out to us on Discord.

Bug Fixes 

Noteworthy

Softlocks

Online

Overworld

Dark Carnival

Combat

UX/UI

Art

Localization

Controller

We look forward to hearing all of the epic dungeon tales as everyone gets time with the Treasure Hunter, the updated Pathfinder, as well as those who get into games with the Beekeeper and the Angler.

As always, a big shout-out and thank you to our amazing community. 

Happy Dungeon Crawling! 

️IronOak Games 

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