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Zero-K v1.14.5.0 - Planetwars Playtest Command Tweaks

Zero-K · Community Announcements · May 02, 2026

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Planetwars is live right now. The second open playtest is in full swing, with 240 invasions launched in the past 26 hours. We designed the round to last the weekend, although it is hard to dial in, although we are considering pausing it during the week. This forum post summarises the changes since the last test.

This patch makes command structures easier to kill, which is the main secondary ingame objective of Planetwars. This objective only occured in 6% of the games so far, so representatives from each of the factions agreed that it was worth trying a change to make things more interesting. The patch also has a few smaller features and fixes, we have notable changes in the works, but they will get their own release.

Command Structures



Main Command is weaker and harder to repair.
Extra Command is just harder to repair.
Command structures now spawn further from each other and closer to the enemy, on average.

Features and Fixes




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