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Anvil Update 4

Orebound · Community Announcements · April 21, 2026

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Welcome to Anvil update 4! Coming April 25th 2026

This week we release the biggest content update in Orebound’s history! With tons of new factory and automation gameplay, much needed combat improvements, UI reworks, numerous QOL changes and character customization!

We will be opening up the game to some testers immediately and will be opening the game to everyone on the next update branch likely tomorrow. If you're enjoying Orebound we'd really appreciate if you left a review to help us keep the game growing! We have listed the main awesome changes coming to the game below and will possibly add some others if we can in time for the 25th.


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Factory and automation

As a core part of this update, we have expanded the depth of factory & automation gameplay within Orebound. Bringing in a full redesign of how steam power plays with new tiers of power generating machines and a host of 16 new items to manufacture in order to build them!

These 16 new items are made from a variety of components. Copper, iron and our newest material, steel! Ranging from simple to complex recipes, they are unlocked within the early-mid game and to accommodate them we have brought in a whole new tier of automation!

All of this content will of course massively expand the size and demand of your dwarven factories! So, alongside all this new content we have added numerous improvements to base building!

Splitters and Pipes can now be connected without having to replace the pipe or belt. New factory content

New items:

Ancient Gears which give a 1.5x boost to steam generation machines

We've introduced Ancient Gears to the game. Extremely old dwarven items with mysterious power that help to boost output to machines. You'll have to find these hidden in Ancient chests around the world. You can then add up to three to each machine in your factory. This is just for pumps and boilers for now but we wish to expand on this in the future and make it factory wide!

New Machines

Automation changes

Steam Requirement changes

Character customisation

Create your own custom dwarf! Within the new character customiser you will be able to select your beard, hair, eyebrow, and tattoo types as well as pick a colour for all of them and your skin and eyes!  

 

Combat improvements

The Greenspawn have seen a full rework and expansion to their behaviour in combat. Your enemies will now flank around you, surrounding the player and taunting while they do so. Attack you based on a priority token system, strafe when they enter close combat, become stunned in response to certain attacks, and attack with a new variety of different animations!

All Enemies have had their damage, attack and movement speeds tweaked as well for the best possible combat experience

  Combat content:

UI

We have created a new user interface design for all machines in the game as well as the Toolstation! Merging the player inventory alongside a much nicer looking and informative UI. Within this UI for steam machines there is space to add the new ancient gears, which will x1.5 the output for either your water pumps of boilers! This has been done to achieve a more consistent and high quality feel throughout the game. We're going to keep on improving and standardising the UI across the game as we build it.

We're just finishing off some final additions that we might be able to add in time for the 25th. Thank you for your continued support! See you soon

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