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Optimization Patch Notes Are Live

Eyes of War · Community Announcements · April 20, 2026

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Optimization Patch Notes Are Live | Eyes of War

This optimization patch delivers major performance and stability gains across memory usage, rendering, multiplayer sync, map systems, and core game mode reliability.

Performance and Memory Optimization

This update includes a full technical optimization pass focused on smooth large-scale battles and lower hardware requirements.

• VRAM usage reduced from 12GB to 3GB • RAM usage reduced from 2.5 GB to 1.5GB • Draw call refactoring improves FPS by 15 to 20 percent in 500 plus unit engagements • UI sprite packing and trail optimization reduce GPU overhead • Multi-threaded job system moves cloth and cape physics to worker threads • LOD optimization and shader pre-caching reduce combat micro-stutters • Target distribution and wall construction systems now stutter less • DLSS upscaling method stability issues got fixed!

Network and Multiplayer Fixes

Multiplayer reliability has been improved through backend and sync-level changes.

• Network backend updated for better stability and lower latency • Fixed cavalry desync where wall archers could slide during multiplayer matches • Horse and camel animation paths optimized to improve network performance

Map and Environment Refinements

Map-specific blockers, fog behavior, and visual artifact issues were addressed.

• Fixed a critical Flatriver issue that blocked building placement • Resolved a persistent fog of war memory leak • Fixed fog visuals staying blue on specific maps • Corrected general fog of war logic errors • Fixed nature renderer activation in battle mode • Resolved North Castle flicker and reduced DLSS-related artifacts

Game Modes and Stability

Multiple game flow problems were fixed to improve long sessions and mode transitions.

• Survival mode loading hangs significantly mitigated • Fixed collision issue where players could get stuck behind walls after a finisher • Corrected battle and arena logic errors during character selection • Tutorial loading stability improved to prevent infinite loading hangs • AI source finding and pathfinding optimized after bandit archer interactions

General Bug Fixes

Additional quality of life and reliability improvements are now live.

• Fixed post-game issue where mouse cursor did not reappear after matches • Save and load operations optimized to reduce lag spikes in long sessions

Update Now

The optimization patch is now live. Update Eyes of War to experience smoother battles, lower memory usage, and a more stable multiplayer experience.

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