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Sea Power Update 0.7.10 – Improvements, Updates to Scenarios, and Dev Preview

Sea Power : Naval Combat in the Missile Age · Community Announcements · April 20, 2026

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Hello from the Triassic Games team!

We are pleased to release a new Sea Power update to the community today.

This incremental update includes a broad range of fixes and refinements across the game, with particular attention given to save/load stability. Following a recent development push in this area, 0.7.10 delivers a substantial round of improvements aimed at making the feature more reliable.

In addition, 0.7.10 includes a range of updates to units and weapons, and new functionality continues to be added to the Mission Editor and Encyclopedia. Several legacy scenarios have been reworked as well.

Please see below for details on some of these features and the full change list for this release. Thank you for your continued support of Sea Power!


Miscellaneous Improvements

This release includes a number of much requested quality of life improvements. Not all are listed, so please check the full change list at the end of the post:


Updated Scenarios

Two legacy missions have been completely reworked to fit new game mechanics and to improve playability. Included in this latest round of reworks is the community's absolute favorite mission, "Mind the Gap" from the Calculus of Conflict linear campaign, which has been completely rebuilt. The original has been moved into the NATO missions folder for those who enjoyed the challenge!


Preview

Finally, we wanted to leave you with a small preview of something currently under development by our Skunk Works program. Suffice it to say that some contemporary misconceptions about the nature of the world of Sea Power will be things of the past:

We will have more info to share on this topic in the coming weeks. Thanks to the community for your continued support!

– The Triassic Games team


Full change list

Newly added features in this release:

Changes from previous release:

Fixes from previous release:

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