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Patch notes for v0.8.3a

Captain of Industry · Community Announcements · April 19, 2026

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* Optimized train state synchronization (up to 10% FPS gain in train-heavy games).
* Added more zoom-to-cursor options with a new default (check settings if you prefer the previous behavior).
* Added a camera motion damping slider.
* Fixed blueprint rotation misaligning multi-tile surfaces relative to decals and other entities.
* Fixed errors and visual glitches on instanced entities after switching them between blueprint and placed state.
* Fixed error when drag-placing train tracks after a previous placement had been aborted mid-sequence.
* Fixed error after loading certain saves with ocean-adjacent entities.
* Fixed a rare issue where an unsupported conveyor or pipe could disappear when a connector was placed on it.
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