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Beta for the next update "All Pain No Gain" is now open!

Brotato · Community Announcements · April 07, 2026

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Hello everyone!

If you followed our latest news, you now that Brotato has something to announce on April 9th at the triple-i initiative! Make sure to tune in to not miss anything.

But before this big announcement, we wanted to kick things off with the open beta of the update we are currently working on, "All Pain No Gain"! You can try it on the beta branch right now!

Here's a TLDR of the content, for full details keep reading:

Before getting into the content, a word about progress saves:

If you have any questions about that, do not hesitate to ask.

When playing the beta branch, please deactivate and unsubscribe to all mods in the workshop. Outdated mods might cause crashes and corrupted save.

To access the beta branch, go to your Library, right click on Brotato and go to "Properties" of your game, then select "Game Version and Betas". In the “beta participation”, select “beta” in the drop down menu.

Now on to the main course. We've seen a lot of people asking for more difficulty after Danger 5, for new ways to challenge themselves. "All Pain No Gain" is here for you.

A new difficulty

Once you've completed Danger 5 once, you'll be able to try the Nightmare difficulty. A step-up from Danger 5, this is not meant to be a new default way to play Brotato. Nightmare is here to offer a challenge to those who are breezing through Danger 5.

This new difficulty includes new waves with some enemies appearing sooner than Danger 5. Enemies damage and speed is also higher. The biggest changes from what would be a Danger 5 with pumped up numbers is the introduction of 2 new elements: environmental projectiles and the Fog.

Environmental projectiles

In Nightmare Difficulty, bullets are flying over the maps constantly. Starting slowly, they’ll grow in numbers and damage as the waves progress (but stays the same over wave 20). This should keep you on your toes and ask a healthy amount of skills to dodge all of this.

The Fog

Like Elites and Hordes, a new event will now appear on your timeline in Nightmare: Fog. This will put some part of the map in the dark during a wave. Light will persist around you but the rest is in the dark. Although fire will be useful here…

New character, the Wounded

Completing Nightmare unlocks a character fitted for hardcore players: Wounded. This potato gets a head start with more Harvesting and more Speed but dies in 1 hit! But you also start with a Tardigrade so you get 1 chance to make it further.

New weapon, the Rail Gun

You unlock the Rail Gun by winning a run with Wounded (in any difficulty). Just like you want to avoid getting hit with Wounded, you'll want to avoid getting hit when equipped with the Rail Gun. Because this weapons is getting stronger and stronger during a wave if you avoid damage.

Balancing and small improvements

Balancing

This update is centered around bringing more challenge to the game. But we wanted to take this occasion to make some balancing, mainly buffs, on old weapons that deserved some love. All changes can be found in the patchnote at the end of this post.

Small improvements

You can now see how you died! So that next time, you can get revenge on the alien that ended your perfect run!

For owners of the Abyssal Terrors DLC, you now have the option of selecting a "Random" starting map. This way, you don't have to make a choice between Crash Zone and Abyss, destiny will make the choice for you.

We need your feeback!

The beta is in your hands, time to tell us what you think! We use those public betas to make adjustments to design and balancing based on what you will tell us of your game experience. Play it, tear it apart and let us know how it goes on the Beta Branch Steam Discussions or the official Discord!

Cheers, Dalloks and the EE team.

Patchnote:

New difficulty - Nightmare

Changes Quality of life

Starting Weapon

Weapon Balancing Since no balancing was made on weapons for a while, some of them felt like they were left behind and not viable anymore, especially in early waves and particularly in nightmare difficulty. So, we made some changes (buffs) to a selection. Here is the list:

Items 

Fixes

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