v1.4.12 is released
Drone improvements

Drones now deliver to buildings even when the \[Bring Inputs] toggle is disabled.
I received feedback that on certain buildings, people want the drones to deliver, but not the settlers. There was also confusion on why drones do not deliver, and often times it turns out \[Bring Inputs] was disabled.
I assume that if you have drones on a building, you want them to deliver, so this change should hopefully make drones more intuitive to use!

The hunger bar was also mistakenly showing on drones and flying entities, when it should have been only showing on birds. It has been fixed.
Cofea and cocoa shrubs on Bird Island would reset when entering the cave or reloading the game. This and several other issues have been fixed.

A bug where Lithium, a late-game material can be crafted prematurely in smelters, before the island it is from has also been fixed.
I'm working to fix some minor issues with research effects and descriptions in the next update. I hope everyone had a good weekend!
Full changelog:
Drones now deliver even if \[Bring Inputs] is disabled
Cofea and Cocoa plants on bird island now save their growth and items
Website link now points to yyzstudio.com
Add cocoa and cofea shrub icons
Add clownfish, lithium, seagull eggs and various items into Encyclopedia
Update various translations
Remove Lithium from Smelter recipe as it was meant to be from Lithium Extractors
Fix slugs, wisps and drones showing hunger stat
Fix missing translations in leaderboard
-YYZ
Check out my other games: https://yyzstudio.com
Chat with other players: https://yyzstudio.com/discord

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