
Hello, this is TEAM HORAY.
We sincerely thank everyone who has always enjoyed Sephiria and patiently waited for update news. We are very happy to finally be able to share this content with you!
Below are the patch notes.
🥕 indicates improvements based on community feedback. Thank you!
Known Issues
• With the implementation of Chapter 5, the entrance to the Mole Stronghold—which was previously accessible from the Place of Recollection—should be disabled. However, a bug has been identified where the portal remains active, and interacting with it displays the message: “Host’s main quest…”. (Chapter 5 can be progressed by returning to the village.)
•
• An issue has been reported where the game may fail to load properly when launched with a mid-save from version 0.10.x. In this case, you need to navigate to your Documents folder and remove the mid-save data from the save files. (This will be improved in the future to prevent issues in progression)
We recommend backing up your save files in advance before proceeding.
Save file location: Documents / Saved Games
Mid-save file: SlotName+TMP.sav (e.g., SLOT1TMP.sav)
To minimize Steam Cloud synchronization issues, remove the SLOT?TMP.sav file while Sephiria is running, then access the corresponding slot.
0.11.2
• Fixed an issue where players could not progress normally after reconnecting during Chapter 5 if certain quests had been completed.
• Fixed an issue where you could not perform a Destiny Inscription by talking to the tree at the end of Chapter 5
• Fixed an issue where the Qliphoth boss sound was not affected by volume settings
• Fixed some text typos
0.11.1
• Fixed an issue where some cutscene events in Chapter 5 would occasionally play in the wrong order
0.11.0
Additions
New Content
New Story 'Chapter 5'
• A series of quests related to Chapter 5 have been added.
• A new boss has been added.
• A new mid-boss has been added.
New Weapon Upgrades
• An upgrade related to Defense for Blade and an upgrade related to Solar Blade have been added.
• Sword and Shield now has a new upgrade path, as well as an enhancement added to an existing upgrade path.
New Weapon 'Staff'
• A new weapon, 'Staff', has been added. It can be unlocked via Destiny Inscription.
• Two Artifact related to Staff have been added.
Fixes
Stages
• The number of monsters appearing in the Khael quest in Chapter 3 has been slightly reduced.
• The placement of props in certain stages has been adjusted for a more natural appearance.
Bosses
• 🥕 Fixed an issue where certain patterns of Kraz, the Guardian Demon of Qliphoth were not clearly displayed in multiplayer.
Artifacts
| Changes |
|---|
Chalcedony Key • 🥕 Fixed issue where immediate effects were not applying when used with Chalcedony Key. |
Tuning Fork • Changed to 'Grimoire' through weapons (e.g., Tome of Mimicry) to build stacks. |
Flame Herb Root • 🥕 The effect text has been revised to be more intuitive and understandable. |
Thunderstorm Tracking Compass • 🥕 Fixed an issue where damage would be reduced by 50% if Magitech combo was 10. • 🥕 The effect text has been updated to match the actual effect. |
Eternal Winter • 🥕 Fixed an issue where Critical Chance was not properly applied under certain conditions. |
Multicolored Candy Glass Jar • 🥕 Fixed an issue where the cooldown was not visible to the client in multiplayer. |
Weapons
| Changes |
|---|
Steel Greatsword • 🥕 Updated the effect text and action of weapon upgrades to match the actual effects, improving clarity and intuitiveness. |
Colossal Crossbow: Reload Device • 🥕 Displayed the missing reduced damage effect for Basic Attack. |
Colossal Crossbow: Gunpowder Synthesis • 🥕 Displayed the missing increased damage effect for Basic Attack. |
Colossal Crossbow: Unstable Lightning Mark • 🥕 Fixed an issue where Lightning Arrow would not apply Shock. |
Bone Gearblade • 🥕 Fixed an issue where Special Attack: Reassemble would not reset duration upon reuse. |
Lightning Greatsword "S3G" • 🥕 Fixed an issue where Electrocution extra damage was applied additively rather than multiplicatively. |
The Inquisitor • 🥕 Adjusted the Special Attack: Wound Explosion to reflect the text correctly (90→100). |
M-9199 • 🥕 Displayed the missing increased damage effect for Basic Attack. |
Tiny Destruction • Weapon effect change. • Before |
Grip of Fear • Weapon effect change. • Before |
UI
• 🥕 Improved some imprecise or inconsistent parts in certain languages for better clarity.
• Improved the action text descriptions in the weapon tooltips.
Bug Fixes
• 🥕 Updated Destiny Inscription description of Level Up Restoration to match the actual effect.
• Corrected attack direction of Fanatic Shaman.
• 🥕 Fixed an issue where assigning Special Attack to triggers via gamepad caused multiple inputs.
• Fixed an issue where potion boxes appeared in certain rooms inappropriately.
• 🥕 Fixed an issue in Chapter 3 where you could skip certain quest progress under specific conditions in the Khael quest.
• Corrected unnatural dialogue from NPCs during multiple quests.
• 🥕 Fixed an issue where the UI would close when naming after synthesis in certain conditions.
• Fixed an issue where the skip UI appeared in situations where skipping was not allowed.
• 🥕 Fixed issue where debuff effects did not apply to attacks like Lightning Arrow and Lightning Bolt.
Other
• Corrected some awkward translations and grammar for more natural sentences.
• Modified unnatural dialogue in the final story cutscene of Chapter 4.
If you encounter any bugs or have suggestions, please let us know via our Discord channel.
For bugs or crashes, sending an email with the paths below will help us greatly. Thank you.
Log File Path
C: / Users / {Your_PC_Name} / AppData / LocalLow / TEAMHORAY / Sephiria
Player.log file is the current session's log.
Player-prev.log file is the previous session's log.
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