Hello everyone!
I hope you’re all doing great. After a long time, I’m back with a new beta update for Rogue Empire. This one includes a nice mix of fixes, quality-of-life improvements, and some technical work behind the scenes. It also includes the move to Unity 6, so I’m especially interested in hearing if anything feels off after the upgrade.
Changes in Beta 1.2.2
Bug Fixes
Improved pylon beam graphics, which should also help remove related issues.
Fixed unlocked abilities tooltips under the main menu.
Fixed a secret achievement issue that made it harder than intended to trigger.
UI / UX
Improved support for different resolutions. Ultrawide screens should now have a better experience.
Moved the XP bar to the bottom, below the action bar.
Simplified the in-game exit option.
Other
Upgraded the engine version to Unity 6.
As always, thank you so much for the feedback, bug reports, and support. If you try the beta, please let me know if you notice any issues, especially with UI scaling, ultrawide resolutions, or anything unusual after the engine upgrade.