The player's nickname is now displayed consistently throughout the game.
Fixed the display of the Maintenance status on the client.
Fixed an issue where modules could appear in incorrect positions when assembling a boat from a saved blueprint.
The blueprint for a new boat is now granted to the player immediately when boarding begins and is accompanied by a pop-up notification.
Added specific messages for the result of assembling a boat from a saved blueprint (insufficient resources, etc.).
Added a confirmation prompt when deleting saved blueprints.
Added module limit display for the boat in the building menu.
Fixed the display of names in weapon groups.
Fixed issues accessing the Twins in certain quests and dialogues.
Fixed an issue where the free slot status in the Base docks would not update, which could temporarily block some quests.
Fixed an issue that could cause empty dialogues and long dialogue loading times.
Fixed a boat position desync issue that could cause the boat to get stuck in Three Whales.
Fixed an issue with reconnecting to the correct text chat channels.
Fixed an issue with log and network message overflow that could cause the game to crash for some players.
Fixed several issues related to FMOD spatial audio.
Fixed an issue that could cause long hangs in the Boarding menu or while entering the game.
Fixed an inventory issue that could lead to item loss.
Fixed the display of controls in docks with multiple berths and when using a gamepad.
Fixed the translocation position at the North Workshop.
Added clarifications to some Base quests related to other quests.
Added missing localization strings for sea merchants.
Update 1.0.110.3737
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