Editor Open Beta is now available for public testing. To join, switch to the "public_beta" branch in the game's Properties window. Please note: During this phase, the Steam Workshop is visible only to existing owners of the game.
WARNING: Newly saved positions in the beta version are not compatible with the original version. To be safe, back up your old positions if you want to keep them. Otherwise, unless you overwrite the position, it will remain in its original state
What's new?
A launcher has been added, where you can select the language of the game. In the launcher, you can also select a campaign downloaded from the workshop, which can then be played.
A beta editor has been added. Remember that this is still a work in progress, and may contain errors and imperfections. However, you can already create new campaigns with the editor and publish them to the Steam workshop. The editor can be launched directly from the game, if the Steam Overlay is enabled, or from the file explorer as a separate program
A link to the Steam workshop has been added, you can publish your campaigns and then share them with people. The workshop is currently hidden, but should be accessible via the link.
The game itself was further tested and some bugs appearing in edge situations were fixed. In some places the maximum FPS was reduced. The mouse and controller should have better response even on a slow PC with software rendering
A function was added where the game can communicate with the editor and can be used as a preview
New functions were added to the editor scripting language and to the action script in the map that could be useful for creators of new campaigns
Improved the shading of floors and ceilings in older campaigns if they used custom fog color settings and original assets that are already pre-generated in a different color - it will improve the experience even in older campaigns
Join the testing. If you find any bugs, don't hesitate to tell us about it in the discussion. Please also report bugs in the original game, the editor modifications might have broken something that we didn't catch.
(When using the editor, it can happen that the game crashes after several reloads. This is very difficult to fix and is usually a problem with inconsistency between the saved position and the new content. Always try to restart the game, or create a new save)
Note on the documentation: Please be patient; the documentation is still being put together, and we will be adding to it over time.