Hotfix ea0.1.9.5
Read the original on Steam ↗- added nametags toggle button to the LIV tablet
- it is now possible to delete save slots
- you now only pick up the relic that is shown in the hover info even if multiple relics overlap
- fixed crossbow bolt unable to damage armor pieces
- fixed an issue with NG+ world generator desyncs
- fixed being able to enter the main menu after beast died causing softlocks
- fixed jackpot crystal not spawning if max amount of crystals per run has been reached already
- several speechbubble improvements
- fixed relentless orchestrina wisp sometimes getting stuck forever
- fixed regular wisps not teleporting to the player if too far away
- fixed wisps getting stuck on ghost fights
- fixed swinging axe damage not being counted as trap damage
- fixed forgotten library shooting trap not being counted as trap damage
- fixed some issues with vial of blue blood
- mortality stat now has a default value with introspeccd
- fixed curse of retribution save stack issues
- fixed save state issues with: embroidered sleeve, curse of binding, chicken dinner, foam bat, halved worm, wolf fang
- fixed a damage bug with burlap blindfold
- fixed hit cooldown never resetting in subsequent run
- fixed incorrect damage boost for proxies with shattered mirror
- fixed vial of blue blood damaging the player visually when having fragranced letter
- Heartstring harp and fragranced letter now award money when vial of blue blood is active
- fixed being able to open the main menu in the crystal prisom fight
- fixed elemental attack particles passing through ground tiles and pillars
- fixed imbued ruby not correctly adjusting player health
- fixed Eating food prevents that hand from grabbing items for a few seconds
- fixed Curse of leaden feet falling through the floor in arena mode in MP
- fixed Tress of silken hair not awarding hearts in MP
- fixed glowing crystal palette shader
- fixed speechbubble not being able to show multiple choices
- fixed coin reward quests not awarding coins on complete
- fixed worn shovel changing weights of non unlocked relics
- fixed attics anonymous not unlocking correctly
- fixed 100% progress in game slot not being possible
- fixed challenge ghost not being invincible which caused issues with the ghost fight with crossbow/tome
- fixed multiple objects dealing damage to proxy players which could cause issues in high ping scenarios
- adjusted and fixed weapon relic colors for crossbow and dagger
- fixed magnetic coupler not working on skeleton chests
- fixed 'blood rune' invalid function calls
- fixed proxies not teleporting out of shop fight
- fixed an issue with Ambient Occlusion not working in the latest build
- fixed sealed room gates not being tall enough in forgotten library
- fixed exploding bulbs sometimes not triggering their explosion in multiplayer
Modding related:
- minor version differences in mods in the mod menu will now be shown in yellow instead of red
- fixed an issue with rpcs not correctly working with mods
- removed error log from spawn object
- exposed BulletHoming, ADVRNetworkAnimator, PlayerFog, UIBestiaryImage, BossInfo and BbulletHomingCrystalPlant
- removed WattlescriptHidden from GameHandler.initialized
- added directory check for room creator to skip empty directories
- New Modding Events added: onPreMarkTriggered and onPostMarkTriggered
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