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Update Notes - 5th of March 2026
Read the original on Steam ↗- Fixed sneak exploit that broke hitboxes
- Fixed animation issues when throwing a grenade and ammo box
- Implemented custom folder system from different source engine games
[Server]
- Commander voice lines queue now cleared on round restart
[Client]
- Fixed bug when flag icons radar might disappear when playing firefight on remote server
[Maps]
- "Quang Binh Border" performance and lighting pass for
[Weapons]
- Added overheating mechanics for weapons with ammo above 100
- Fixed ammo for belt-fed light-machine guns
- RP-46 light-machine gun foley fixes and edits
- Dual Ruby pistols foley fixes and edits
- M1917 adjusted reload foley
- Fixed chance of KOLOS rocket launcher exploding in your face
- Changed revolver fanning RPM from 200 to 300
- Quicker double action for revolvers
- Fixed grenades spawns x2 if you have two different grenades
[Zombie]
- Added new buildings mechanics, possible to repair, demolish, and sell player built barricades and equipment
- Fixed crosshair and overheating HUD disappearing if player used certain weapons
- Fixed height of MetalWall and WoodenWall spawnables being in the ground
- Fixed windows count as zombie kills for ribbons
- Added interim timer to zombie shop
[Hammer++]
- Added a flag in hammer that allows weapons that support rifle grenade launchers to be given to you when you pick up a weapon entity
[Workshop]
- Fixed Workshop Map Pool not working
- Fixed uploading workshop not working due to missing gamemode tags
The "custom" folder is changing behavior in the new update.
Before: vietnam/custom was used as the staging folder for uploading to the Steam Workshop.
After: vietnam/custom will auto-load loose assets on game launch, like other Source Engine games.
The new Workshop upload staging folder is vietnam/workshop
Action recommended:
Rename your current vietnam/custom folder to vietnam/workshop (or move its contents there).
If you do nothing, everything in vietnam\custom will start loading automatically!
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This announcement was written and published by the developers/publisher of Military Conflict: Vietnam on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.