Just felt like fixing a few bugs and ended up adding a few new features and QOL. Enjoy!
Features:
- Added utility: Mine -> Like the bear trap, throw this onto the floor, and unsuspecting enemies may be in for a surprise!
- Added game option: Hide player UI -> Toggle this setting to hide the player UI in the bottom
Balance Changes:
- Twin mod twins' damage is no longer shared
- Projectiles and utilities that collide with laser doors now get destroyed or explode
- Explosion resistance mod no longer works against stun grenades
- Stun grenade explosions no longer push back targets
- Bear trap throw distance reduced
Small Changes:
- Added Fx to Player UI; items and utilities will now shake and move slightly when used in the UI at the bottom of the screen
- If you are grappling and get stunned, you will drop your grapple
- Explosion indicator rings, player rings, and buy spheres in zombie mode FX tweaked to look nicer
- New bullet wood impact SFX
- Gun empty SFX volume lowered
Bugs fixed:
- Player could still aim and attack when stunned
- Bullets would play FX after disappearing
If you want to give any feedback or suggestions, check out the Community Hub!
Thanks,
Thomas
boxedworks