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Update 1.4 - The Beast Escapes + New DLC

Achilles: Survivor · Community Announcements · February 18, 2026

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[p align="start"]Hello, Survivors!

[p align="start"]Everybody likes to tell the story of Theseus and the Labyrinth. Update 1.4 starts a different tale: the monster is out, it’s angry, and it’s looking for a fight.

[p align="start"]And since you have been sending us a steady stream of feedback, we also added 2 most requested languages, rebalanced Rebirth a bit, and even added some fun stuff to the game. Let’s get started.

[dynamiclink href="https://store.steampowered.com/app/4315660/Achilles_Survivor__The_Beast_of_the_Labyrinth/"]\[DLC] New Survivor - Become the Beast of the Labyrinth

[p align="start"]If you ever read the myth and thought “fine, but what about the Minotaur?” - we have something for you.

Minotaur is a Warrior built to stay in the middle of the fight. His kit rewards you for standing your ground in the melee instead of running away.

If you’re in the mood to try something different from your usual runs, the Minotaur is a fun excuse to do it. He’s our biggest Survivor yet - literally! - a towering wall of muscle and horns that changes the feel of melee play instantly. If that sounds fun to you, the DLC is now available on Steam:

https://store.steampowered.com/app/4315660/Achilles_Survivor__The_Beast_of_the_Labyrinth/

New stuff for everyone in 1.4

[p align="start"]But of course, there is something for everyone in our new update:

🏛 New Structure: Daedalus’ Labyrinth

[p align="start"]A high-HP structure (limited to 1 build at a time) that sends out an expanding pulse to damage nearby enemies, and heals you for 10% of the damage dealt (you don’t need to stand in its range to get healed).

[p align="start"]If it gets destroyed, it returns to your build pool so you can roll it again later.

🪓 New Power: Minotaur Axe

[p align="start"]A heavy, frontal axe combo that hits in a quick 3-swing sequence (left-to-right, right-to-left, then a finishing swing) in front of your Survivor, perfect for melee-first builds.

🛡️ New Pickup - Minotaur Armor

[p align="start"]A new chest/shop item that gives you a temporary Armor boost when you need to survive the ugly part of the run.

New Transformation for Battering Ram: “You Shall Not Pass”

[p align="start"]Unlock a new transformation that reflects incoming projectiles, making ranged waves far less annoying (and a lot more satisfying).

🗺️ New Languages

[p align="start"]Two of the most requested languages are now fully supported:

[p align="start"]Welcome to the battlefield, Survivors!

⚖️ Balance changes

🛠️ Quality of Life

💝 Some final notes

[p align="start"]We hope you are doing well in 2026 - and as always, we are waiting for your feedback. A few notes before we go:

  1. Console versions will jump straight from 1.2 to 1.4 - we’re sorry for the delay, fortunately we are slowly preparing the new update for the release as we speak.

  2. We’re currently working hard on our third game, Brightfall - (if you are into open world survival craft games, we encourage you to check it out ☺️)… that being said, we have more planned for Achilles this year, so stay tuned! [dynamiclink href="https://store.steampowered.com/app/2850290/Brightfall/"]

  3. Toruń has been hit with one of those “why do we live here again” cold snaps lately, so if these patch notes smell faintly of hot cocoa - that’s on us.

  4. Happy Lunar New Year, everyone 🧧 From Toruń to wherever you’re reading this - stay warm, stay safe, and thank you for being here with us.

[p align="start"]And for the people who read everything: you’ll see a mini update before Easter 🤫

[p align="start"]

[p align="start"]Let us know how you are doing and what do you want us to tackle next!

[p align="start"]With warm regards,

[p align="start"]~Dark Point Games team

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