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Patch 1.11—Seasonal Cosmetics, Manual Save System, New Orbs, bug fixes and more!

For The King II · Community Announcements · February 17, 2026

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Greetings Adventurers, 

What a wonderful start to 2026! Today also marks the start of the Year of the Horse!

We are really excited for this update to drop. It brings in a new seasonal cosmetic (and a twin cosmetic filed under whimsical), an elemental orb weapon set to the loot pool, and a hotly requested feature in a brand new Manual Save system, plus so much more.

Read on below for more details! 

Manual Save System

Manual Saves are an additive way to play that allows players to create their own save files within any given run. Players will have the ability to create manual saves before going into dungeons, tougher battles, or when an online friend needs to leave but the rest of the party wants to keep playing. Manual save slots will also be accompanied by the current autosave feature, and players will have the option to rename and manage their saves in a way that makes sense to them. 

The Manual Save System is available on Apprentice and Journeyman modes. For players who want to preserve the core-save experience, Master is the mode to test your mettle and continue the permadeath adventure. Leaderboard modes, such as the Dark Carnival and the upcoming Dungeon Crawl: Gauntlet, are also exempt from the new save system to preserve the leaderboard standings.

This new save system was developed with player feedback in mind and will give all players greater flexibility and freedom in how they choose to explore and conquer Fahrul.

Seasonal Cosmetics

To celebrate the Year of the Horse, this year we are launching two horse-themed cosmetics. First, we have the opulent and regal Jade Horse Head that allows players to look their fanciest as they bring peace to the people of Fahrul. The second, well, the second Horse Head kind of speaks for itself.

You can also grab our Valentine's Angel Wings Cosmetic for Zero Lore Points in-game to celebrate the season of romance!

Twitch Integration

We’re excited to bring a little bit of For The King’s classic whimsy to streamers. Starting today, players can enable specific Twitch chat commands to rename enemies in combat, spawn certain effects (hot dogs, anyone?), and more!

The Twitch integration is a player opt-in feature, so if you like to stream For The King II, hop into your settings to enable streaming to activate the streaming-specific menu. If you have no interest in streaming, there's no need to do anything.

Check out our guide here to learn more about For The King II’s Twitch Integration

Additional Changes 

New Elemental Orbs

We’ve added a whole host of elemental-based orbs to bolster the Fortune Teller and other Awareness-based characters. Ranging from the Ignis Core and its fire-based attacks, to the charming Snow Globe with its Ice Shield Aura ability, there is certainly an orb for every occasion.

In addition to these new player-based orbs, Peggy the Merc also carved up a new orb for herself. 

Gameplay 

Character Selection Flow

Party Summary

Tutorials

Bug Fixes 

Outlined below are the bug fixes included in this update. If you happen to see something that has been troubling you or your party, let us know, and we’ll look to get it addressed in an upcoming patch.

Fallen Knight

The Fallen Knight came out in our Fallen Knight’s DLC, and we’ve received a ton of amazing feedback. One recurring piece, though, is that his charge ability is a bit overpowered. With this update, we’ve tweaked the charge ability to have a little less power output while still maintaining the fun nature of a regal old knight coming out of retirement to help restore Fahrul. 

The goal with these changes is to still have the Fallen Knight take these big swings, but provide a better balance across the early and late game. If you’re a Fallen Knight main, we’d love to hear your feedback after giving these changes a couple of runs. 

Softlocks

Online 

Gameplay

Party Summons

Combat

Overworld 

Dungeons

UX/UI

Art

Controller

Console

As always, a massive shout-out to our community and all of the For The King II players who have shared feedback on Discord, social media, and via in-game bug reports. We are so fortunate to have such an amazing community and look forward to sharing what we’re working on!

P.S: If you haven't already checked it out, we launched the Roadmap for the first half of 2026, and you can find more details here.

️IronOak Games 

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