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Godot 4.6 – All about your flow

Godot Engine · Community Announcements · January 26, 2026

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With the stability gained over the past five releases, the engine has matured enough to enter a new phase. Godot 4.6 kicks off a period of polish, quality-of-life improvements, and doubled-down effort on performance optimization.

The result: a release that puts you and your workflow first.

Here are a few highlights to whet your appetite:

And that's just scratching the surface.

Close to 400 contributors authored 2,001 commits for this release. Every aspect of the workflow, including speed and comfort when editing scenes, authoring and exporting, or profiling and debugging, received some love to keep you focused on creating and minimize time spent wrestling with UI.

Learn all the changes in detail:

4.6 release page

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