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Hexarchy 1.3.1241
Hexarchy · Community Announcements · January 14, 2026
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Balance
- Fusilier strength reduced to 22
- Blessings of the Sea no longer effects tile yield
- Forage no longer gathers gold yield from a hex
- Colosseum doubles chance to get a We Love You effect in a city
- Craftsmanship gold gain reduced by half
- When a city loses a population it also loses 1 stored happiness
Fixes
- Fixed an issue where Viking Frenzy lasted 2 turns instead of 1
- Fixed issue with samurai idle animation where his feet would appear to float around
- Fixed an issue where units built on barracks would not have hammer cost increased when redrawn
- Fixed an issue where vision could be incorrectly blocked by a mountain
- Fixed an issue where ranged unit charge attacks could fail to trigger if their targeted unit was eliminated before firing
- Fixed an issue where canceling an attack order could leave the attack arrow on the screen
- Fixed a localization issue with the multiplayer searching for game / lobby panel
- Potentially fixed rare issue where a multiplayer game could fail to load
Misc
- Added option to disable right click moves
- Added option to force VSync to be disabled regardless of graphics quality setting
- Charge can no longer be used on units that do not have an attack ability
- Charge can no longer be used on a unit that captured or pillaged already this turn
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This announcement was written and published by the developers/publisher of Hexarchy on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.