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MEGATECH HOTFIX 4

ASTRONEER · Community Announcements · January 13, 2026

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UPDATE: Looks like we missed a few more fixes that went into this Hotfix and weren’t noted here when we initially shared these Patch Notes. The previously unlisted fixes have been added in italics to better help distinguish them.

Hello everyone! I hope you all had a great holiday season.

We’re starting the year with a new hotfix tackling more Megatech bugs, and we’re already making good progress for the next patch in February.

For some context, before the end of the year we shared a message to the community with insight into our plans for ASTRONEER in 2026. We stated that for the first half of this new year we’re committing to monthly updates focused on bug fixes and quality-of-life improvements to the game. You should see more of the latter after the first couple of patches this year, since we already had some prior work in progress towards this hotfix and the update that will be coinciding with the release of Megatech for the Switch.

In the meantime, if you have other issues that you want to report that you don’t see on the Megatech Live Bug Tracker, please send us an email at [email protected] so we can get a ticket started to keep track of it. Please include as much info as possible, including which platform you play on, your in-game username, and a description of the problem encountered.

BUG FIXES 

Megastructures

Miscellaneous:

Keep an eye out on the Megatech Troubleshooting Report for the latest news on emerging issues, fixes, and the state of the game. We’ll keep it up to date as we have more information to share. 

– Honourael. 

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