Hey all, this update addresses several issues introduced in the last update.
Tactical Assault VR v0.9.12:
• Fixed enemy spawn triggers
• Fixed hostages being triggered from too far of a distance
• Fixed Grenade launchers incorrectly ordered in the main menu loadout
• Various optimizations
• Fixed audio files using too much memory due to being loaded, even if not in use
• Fixed 40mm Grenade shells not getting destroyed after being fired, creating an abundance of grenade objects active in the scene