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Project Castaway 0.2.6

Project Castaway · Community Announcements · December 22, 2025

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Hello castaways.

We have cut short the things we wanted to include on this patch (which got mentioned on previous developer notes) to focus on some bug fixes.

On the side, we have been working on improving the procedural vegetation generation math to harness the power of multithreaded code. Our preliminary stats are showing 30% to 50% of decreased loading times.

We would also like to show progress of the new mobile storage. It will be treated like the new UI-based storage, where you can store any type of backpack or carried item, and you will be able to move it around by interacting on its handle.

Warm regards,

The project castaway team

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