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1.1 (Christmas Update | Fixes | Santa Sleigh++)

Survive the Nights · Community Announcements · December 20, 2025

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Hello everyone. Time for 1.1 already!

Sadly? We didn’t all fly off on holiday after dropping 1.0.0. Still loads to be done. 1.0 was never anything more than a milestone, and it’s gone exactly how we wanted. Our community knows what we’re building, and a bunch more of you have joined us along the way, which is awesome.

This build is very much about tweaking. We’ve watched HOURS of streams and videos, and those observations have led to a lot of small changes that should noticeably improve how the game feels to play.

We’ll mostly let the changelog do the talking, but I’ll cover some of the bigger bits here.

Christmas Event

Christmas event time! New and improved content. You’ll now find a tree in the middle of towns - get the power going and clear out all the zombies to receive gifts. Zombie waves have been improved specifically for this event, along with some visual tweaks to make everything look right. There’s also a new Christmas song, since the 12 Days of EA is no longer really relevant after all.

The big Christmas item this year is a fully drivable Santa’s sleigh. After the crunch up to version 1.0, we wanted to add something that was just… silly. You can get it from the event rewards or via STN+. I nearly lost my voice making this one - you’ll just have to check it out in-game to understand why.


▶ Watch on YouTube

The 2023 Christmas Tree Event

Balance

We’ve focused a lot on harvest cleanups and zombies. Respawn times weren’t really fair before, and they’re now much slower. Improvements to harvest cleanup should also make resources popping back at the wrong time far less common.

Translations

Using KeyMailer during launch really opened our eyes to just how important good translations are. Alongside general improvements, we’ve also translated things that were simply missing before — like the attributes page, hints, and notifications.

MRE

The MRE is consumable again. God, I don’t want to see another report about the MRE not being consumable. I’ve seen streamers trying to cook it, do all sorts… this one’s finally put to bed.

Thank You

We want to say a genuine thank you to everyone in the community who’s supported us and the game over the years. It’s been a long ride, but we’ve always tried to stay true to the vision. No publisher. No investors to appease. No one to answer to other than the community.

We’ve tried to No Man’s Sky this thing — and yeah, that's taken us time.

Merry Christmas. 

Patch Notes - 1.1

 

Highlights


Seasonal Content


Zombies & AI


Movement & Traversal


World & Environment


Gameplay Fixes


UI & UX


Localization

Links

Discord

Changelog

X

Facebook

YouTube

Website

Merch

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