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Beat Saber Update v1.42.0 with Coldplay Music Pack

Beat Saber · Community Announcements · December 18, 2025

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Hey players,

The v1.42.0 update with the Coldplay Music Pack is now available in Beat Saber on Meta Quest! This pack includes 12 iconic tracks from Coldplay’s discography, along with a brand new environment inspired by the band’s live shows and music videos.

Tracklist:

- A Sky Full of Stars

- Adventure of a Lifetime

- Clocks

- feelslikeimfallinginlove

- GOOD FEELiNGS

- Something Just Like This

- Speed of Sound

- Talk

- Trouble

- Viva La Vida

- WE PRAY ft. Little Simz, Burna Boy, Elyanna, TINI

- Yellow

We’ve also addressed an issue where music could be lost after restarting a song, a problem some of you may have encountered. Additionally, we’ve made several minor mapping adjustments. Please see the release notes below for further details.

RELEASE NOTES:

- Added:  Coldplay Music Pack with 12 iconic hits

- Added: New Coldplay environment inspired by the band’s live shows, music videos, and album arts

- Fixed: Aliasing issues in environment lighting for "The Unforgiven"

- Fixed: An unlit asset displays over environmental assets at the end of "Dead Man Walking"

- Fixed: Multiple visual issues appear during "Dead Man Walking" on all difficulties

- Fixed: Prominent aliasing is visible on box assets in the MC2 environment during "Endgame"

- Fixed: A small visualizer block clips into the large visualizer panel at around 0:50 in "Final Boss"

- Fixed: Z-fighting occurs on the overhead light sources at 01:39–01:52 in "Till the World Ends"

- Fixed: Light assets clip into the center stage at 00:11 and 01:16 in the level "Circus" on all difficulties

- Fixed: Light assets clip into the center stage at 3:24 in the level "Till the World Ends" on all difficulties

- Fixed: A floating asset appears within the circular stage screen in the level "Womanizer" at 1:13 and 3:19 on all difficulties

- Fixed: Environmental assets/lighting flash at the end of "Prime Time of Your Life" during gameplay

- Fixed: A bomb appears in a wall at 0:22 in "POP/STARS" by K/DA on Normal difficulty

- Fixed: The ends of the guitar string assets are misaligned in the environment of "Bite My Head Off" from The Rolling Stones Music Pack

- Fixed: "Abracadabra" has incorrect BPM in metadata

- Fixed: Cubes and sabers are distorted when Bloom Post Process is off

- Fixed: Walls display incorrectly in the left/right eye on AMD GPUs

- Fixed: \[Level Editor] Converting maps incorrectly converts walls


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